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Steam News16 November 20178y ago

What We Are Up To - Acting On Your Feedback

Hello everyone! With the recent update to Killing Floor: Incursion, as well as its launch on the Steam storefront, we are keeping a close eye on player feedback.

Full notes

Full Killing Floor: Incursion update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

With the recent update to Killing Floor

Incursion, as well as its launch on the Steam storefront, we are keeping a close eye on player feedback. We are expecting to ship a patch in the coming days address several of these issues.

These include

What changed

5 fixes0 additions1 change1 removal
  • Performance
  • Fixes
  • Gameplay
fixedFixed a crash that could happen when attempting to find an online match
fixedFixed an issue where some players were kicked back to the main menu when attempting to find a game
fixedFixed a case where player icons would not show up in the leaderboards
fixedFixed a case where leaderboards would not appear to populate (they should populate as players log into the game after the update and check them)
fixedFixed an issue where players using the Nuke power-up in holdout could break the amount of bosses allowed to spawn
removedVIVE only: Removed snap turn and endpoint turn for VIVE players that calibrate standing

Killing Floor: Incursion changes

fixedFixed a crash that could happen when attempting to find an online match
fixedFixed an issue where some players were kicked back to the main menu when attempting to find a game
fixedFixed a case where player icons would not show up in the leaderboards
fixedFixed a case where leaderboards would not appear to populate (they should populate as players log into the game after the update and check them)
fixedFixed an issue where players using the Nuke power-up in holdout could break the amount of bosses allowed to spawn
  • An option to skip the tutorial

  • Fixed a crash that could happen when attempting to find an online match

  • Fixed an issue where some players were kicked back to the main menu when attempting to find a game

  • Fixed a case where player icons would not show up in the leaderboards

  • Fixed a case where leaderboards would not appear to populate (they should populate as players log into the game after the update and check them)

  • Fixed an issue where players using the Nuke power-up in holdout could break the amount of bosses allowed to spawn

  • VIVE onlyRemoved snap turn and endpoint turn for VIVE players that calibrate standing

And several other fixes are currently being tested for inclusion with this update. We are also investigating with AMD several performance related reports, so please make sure to post as many details as possible (such as exact hardware and driver versions) when letting us know about those. Don’t forget to try your hand at being the ultimate Zed killer on the leaderboards (hint: chained headshots will really help out your score!).

Source

Steam News / 16 November 2017

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