Hello. There's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the optio
Full notes
Full Killer Dolls Dark Abyss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions0 changes0 removals
UI and audio
Gameplay
fixedThere's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the options menu. That issue should now be resolved.
addedThere is also a change in the dash. Now the dash has a very short cool down. Before, you could just spam dash+attack and that made combat less fun and more disorienting. There are also some changes to the demo level so it works with this change (for example, an area where you have to jump on platforms to reach a door). More changes to the level may come to adjust to the new dash better.
addedWork continues on Killer Dolls Dark Abyss and hopefully there's new stuff to show soon.
Killer Dolls Dark Abyss changes
fixedThere's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the options menu. That issue should now be resolved.
addedThere is also a change in the dash. Now the dash has a very short cool down. Before, you could just spam dash+attack and that made combat less fun and more disorienting. There are also some changes to the demo level so it works with this change (for example, an area where you have to jump on platforms to reach a door). More changes to the level may come to adjust to the new dash better.
addedWork continues on Killer Dolls Dark Abyss and hopefully there's new stuff to show soon.
Hello.
There's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the options menu. That issue should now be resolved.
There is also a change in the dash. Now the dash has a very short cool down. Before, you could just spam dash+attack and that made combat less fun and more disorienting. There are also some changes to the demo level so it works with this change (for example, an area where you have to jump on platforms to reach a door). More changes to the level may come to adjust to the new dash better.
Work continues on Killer Dolls Dark Abyss and hopefully there's new stuff to show soon.