Full notes
Full Kill Ze Bugs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Kill Ze Bugs changes
This update fixes some common criticism about upgrades, should greatly help with onboarding new players about the battery mechanics, and also adds a few augments with a fun, active playstyle in the process.
The game now has almost 80 total augments, which is nice.
upgrades:
upgrades now show text vaguely describing what the upgrade does
pickups:
upgrade pickups that drop from beating elites no longer expire
other pickups fade slightly over their lifetime to indicate they will go away
batteries:
BDC warning about bad things that happen when you run of of juice are now more visible
lack of juice kills you more slowly
new augments:
overcharge
explosive charge
extra oomph
artemis accumulator
celebration
brood batteries
one with the brood
balance
lategame bossess have somewhat more HP
+ minor improvements to sound and graphics
Source
Changelog.gg summarizes and formats this update. How we read updates.
