What changed
0 fixes2 additions0 changes0 removals
addedAnother small update that adresses some more pain points that I felt needed immediate adressing, nerfs some of the biggest outliers among charms and charm comboes, while also adding a few more charms, to ensure that busted builds are still possible (just a little less busted, and a little harder to get).
addedadded option to reduce/disable screen shake - followers now carry weapons like player, to make it more visible that they are actually shooting - bugs are now immune to damage when off-screen - armetis drone: significantly nerfed at high upgrade levels - buddyguard: significantly nerfed at high upgrade levels, but has triple shot now - infestation: ze bugs killed by allied tiny allies no longer spawn allies. Beetles spawned by abomination are an exception - hive turrets: significantly nerfed at high upgrade levels - spike turret: when combined with hive turrets, spawns less beetles than normal - meditation: can no longer be offered to Mercenary (Abomination already wouldn't get it) - added augment: Mutant Beetles, which makes your tiny allies less tiny - added augment: AI Upgrade, which makes your followers shoot faster - added augment: Iron Legion, which makes lots of followers as you upgrade it
Kill Ze Bugs changes
addedAnother small update that adresses some more pain points that I felt needed immediate adressing, nerfs some of the biggest outliers among charms and charm comboes, while also adding a few more charms, to ensure that busted builds are still possible (just a little less busted, and a little harder to get).
addedadded option to reduce/disable screen shake - followers now carry weapons like player, to make it more visible that they are actually shooting - bugs are now immune to damage when off-screen - armetis drone: significantly nerfed at high upgrade levels - buddyguard: significantly nerfed at high upgrade levels, but has triple shot now - infestation: ze bugs killed by allied tiny allies no longer spawn allies. Beetles spawned by abomination are an exception - hive turrets: significantly nerfed at high upgrade levels - spike turret: when combined with hive turrets, spawns less beetles than normal - meditation: can no longer be offered to Mercenary (Abomination already wouldn't get it) - added augment: Mutant Beetles, which makes your tiny allies less tiny - added augment: AI Upgrade, which makes your followers shoot faster - added augment: Iron Legion, which makes lots of followers as you upgrade it
Another small update that adresses some more pain points that I felt needed immediate adressing, nerfs some of the biggest outliers among charms and charm comboes, while also adding a few more charms, to ensure that busted builds are still possible (just a little less busted, and a little harder to get).
Changes:
added option to reduce/disable screen shake - followers now carry weapons like player, to make it more visible that they are actually shooting - bugs are now immune to damage when off-screen - armetis drone: significantly nerfed at high upgrade levels - buddyguard: significantly nerfed at high upgrade levels, but has triple shot now - infestation: ze bugs killed by allied tiny allies no longer spawn allies. Beetles spawned by abomination are an exception - hive turrets: significantly nerfed at high upgrade levels - spike turret: when combined with hive turrets, spawns less beetles than normal - meditation: can no longer be offered to Mercenary (Abomination already wouldn't get it) - added augment: Mutant Beetles, which makes your tiny allies less tiny - added augment: AI Upgrade, which makes your followers shoot faster - added augment: Iron Legion, which makes lots of followers as you upgrade it