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Steam News9 October 20241y ago

KILL KNIGHT - 1.0.1 Hotfix

Hi Knights, It's been great to see you diving deep into the Abyssal Keep! In case you missed it, our Lead Game Designer Sean, shared a message here on behalf of our development team for everyone who has played KILL KNIG

Full notes

Full KILL KNIGHT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes5 additions17 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Balance
addedWe have a new patch available now (v1.0.1), bringing updates to the game which are outlined in the list below.
changedStay tuned for a game update soon.
changedIMPROVEMENTSGraphical improvements to Pulse Counter effect
changedIMPROVEMENTSEquipment stat bars have had the amount of pips increased from 5 > 10 to improve readability
removedIMPROVEMENTSTrait descriptions relating to Equipment stats have been removed from Equipment descriptions
changedIMPROVEMENTSTrait Icon visuals have been improved

Hi Knights,

It's been great to see you diving deep into the Abyssal Keep!

In case you missed it, our Lead Game Designer Sean, shared a message here on behalf of our development team for everyone who has played KILL KNIGHT and joined our community to date.

We have a new patch available now (v1.0.1), bringing updates to the game which are outlined in the list below.

Stay tuned for a game update soon.

HOTFIX NOTES

IMPROVEMENTS

Player

  • Graphical improvements to Pulse Counter effect

Equipment

  • Logic to handle goal unlocks completing and failing while playing on SEVER

  • Equipment stat bars have had the amount of pips increased from 5 > 10 to improve readability

  • Trait descriptions relating to Equipment stats have been removed from Equipment descriptions

  • Trait Icon visuals have been improved

  • DEMIGUARD now has proper visuals for its Wrath Explosion

  • ARCHBLIGHT’s Wrath Burst cost has been increased from 73 > 95 Power Gems

  • ARCHBLIGHT’s Wrath Burst’s sphere projectile lifetime has been reduced from 12 > 9 seconds

  • Equipment goal objectives updated for TWILIGHT AMETHYST - Kill Stream required has been reduced from 999 > 555

  • Equipment goal objectives updated for HEAVENS QUARTZ - Carnage required has been reduced from 20,000 > 15,000

  • Equipment unlock Tokken costs have been slightly reduced across the board

General UI

  • Implemented fallback for input actions to handle displaying actual input in the case of no prompts (previously "MISSING_PROMPT {0}") - This should show the input as plain text now if nothing is available

  • Rebinding support for movement for keyboard and mouse (defaulted to WASD)

  • Improved spacing and padding of the new movement controls found in Settings

  • Fixed Privacy Policy text misalignment

Audio & Music Additions

  • Re-mixes to Abyssal Sphere battle music tracks

Miscellaneous

  • Leaderboard improvements to now scroll in pages and not 1 by 1 as it did before

  • Performance and memory allocation improvements

Accessibility

  • UI Flicker Reduction & High Readability Font Accessibility options added

Fixes

Enemies

  • QUAKER II now has the correct health value and gives the correct amount of sword charge and score on death

  • HIVEN Power Gem absorbing has been improved

  • TURREKTS now correctly bounce off Blood Bombs

  • Blood decals now properly appear when enemies are killed by Traps

  • Ground visual effects on GHASTS & Boss have been fixed

  • Abyssal Sphere subtitles behavior has been fixed when observed during Hyper Drive

  • Fixed Abyssal Sphere dialogue on death

Player

  • Addressed situation where Player could Wrath Absorb during any sword attack

  • Timescale has been fixed when performing Hyper Drives

  • Player visual effects now correctly scale at the right simulation speed if there were timescale changes during any specific effects

Abyssal Layer

  • Game time now correctly pauses during the bridge sequence

Scoring

  • Requirements for achieving individual Abyssal Layer ranks has been addressed

Equipment

  • Scenario fixed where certain Heavy Weapons projectiles were missing enemies when shot at point-blank range

  • Fixed an issue where JUDGECANNON’s wrath projectiles were exploding immediately upon performing a Wrath Burst next to a wall or Gyro Blade

  • ARCHBLIGHT’s Wrath Burst explosion no longer fires off multiple times

General UI

  • Fixed issue where Goals UI was not syncing with actual data after a checkpoint reset

  • Fix for missing input definitions for mouse/keyboard bindings

  • Addressed left & right stick press input sprites that were getting mixed up on rebinds

  • “New Best” UI animation

Source

Steam News / 9 October 2024

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