Full notes
Full Kill Fun Yeah update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
* Added client side prediction for local player movement. * Added new graphics for various explosions. * Added new sound effect for Valkondis detonation. * Added VSync checkbox to the settings screen. * Added client settings variable: FpsMax (default = 300) * Changed (lowered) default server tickrate (PlayerPositionSendInterval) to 15 ms. * Changed (removed) recoil for Besco and Infernus. * Changed a lot of netcode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
