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Steam News1 July 20264d ago

Mechanics and Reworks

"The best defense against defense is scarcity. The best SUDO is the one that gets things done. The best kill is the -9." - Shang Tsu, Basic BASIC. New mechanic! SHORTAGE.

In this update3

Full notes

Full kill -9 update

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What changed

0 fixes5 additions1 change0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
changedNew mechanic! SHORTAGE.Tired of your rivals always having just enough redundancy to dodge your attacks? Tired of not landing a single measly point of damage while you're holding the command that generates damage exponentially? Tired in general?
addedNew mechanic! SHORTAGE.SHORTAGE reduces the redundancy generated BY EACH CARD by 2 points. In other words, as long as the SHORTAGE victim has at least one stack, every command that adds redundancy will be affected by -2 points. This mechanic works in stacks; each stack is removed AT THE END OF THE VICTIM'S TURN.
addedNew mechanic! SHORTAGE.Commands were also added to Cyberattack and Utility to increase/reduce SHORTAGE.
addedChanges to the SUDO Node.SUDO didn't reflect how powerful the command is in the real world, so we decided to completely change its function. It's now a command forge: you can modify deck commands in exchange for tokens. How does it work? When you enter a SUDO node you'll be able to pick one of your deck's commands. This opens the command modification screen, where you can perform a series of operations on the card for a cost in tokens. Confirm the changes and "voilà", you have a "new" card to perfect your strategy. It's worth noting that you can cancel/skip this option whenever you need to. And well, as we said, this isn't free — it has a cost in tokens... For that reason, token gain per combat has been increased by 1.
addedChanges to the SUDO Node.New rewards: - Basic combat : 2 - Elite combat (.EXE): 5 - BOSS combat : 7
addedAlso, some QOL changes:The (min: 1) is removed from commands that reduce RIVAL RAM. The tooltip now specifies that the minimum possible is 1. - Improved responsiveness on the starting command package selection screen. - Improvements to the SEGFAULT screen. - Changes to the PIPE screen (it now offers all options).

kill -9 changes

changedTired of your rivals always having just enough redundancy to dodge your attacks? Tired of not landing a single measly point of damage while you're holding the command that generates damage exponentially? Tired in general?
addedSHORTAGE reduces the redundancy generated BY EACH CARD by 2 points. In other words, as long as the SHORTAGE victim has at least one stack, every command that adds redundancy will be affected by -2 points. This mechanic works in stacks; each stack is removed AT THE END OF THE VICTIM'S TURN.
addedCommands were also added to Cyberattack and Utility to increase/reduce SHORTAGE.
addedSUDO didn't reflect how powerful the command is in the real world, so we decided to completely change its function. It's now a command forge: you can modify deck commands in exchange for tokens. How does it work? When you enter a SUDO node you'll be able to pick one of your deck's commands. This opens the command modification screen, where you can perform a series of operations on the card for a cost in tokens. Confirm the changes and "voilà", you have a "new" card to perfect your strategy. It's worth noting that you can cancel/skip this option whenever you need to. And well, as we said, this isn't free — it has a cost in tokens... For that reason, token gain per combat has been increased by 1.
addedNew rewards: - Basic combat : 2 - Elite combat (.EXE): 5 - BOSS combat : 7

"The best defense against defense is scarcity. The best SUDO is the one that gets things done. The best kill is the -9." - Shang Tsu, Basic BASIC.

New mechanic! SHORTAGE.

Tired of your rivals always having just enough redundancy to dodge your attacks? Tired of not landing a single measly point of damage while you're holding the command that generates damage exponentially? Tired in general?

SHORTAGE has the answer!

SHORTAGE reduces the redundancy generated BY EACH CARD by 2 points. In other words, as long as the SHORTAGE victim has at least one stack, every command that adds redundancy will be affected by -2 points. This mechanic works in stacks; each stack is removed AT THE END OF THE VICTIM'S TURN.

Commands were also added to Cyberattack and Utility to increase/reduce SHORTAGE.

Changes to the SUDO Node.

SUDO didn't reflect how powerful the command is in the real world, so we decided to completely change its function. It's now a command forge: you can modify deck commands in exchange for tokens. How does it work? When you enter a SUDO node you'll be able to pick one of your deck's commands. This opens the command modification screen, where you can perform a series of operations on the card for a cost in tokens. Confirm the changes and "voilà", you have a "new" card to perfect your strategy. It's worth noting that you can cancel/skip this option whenever you need to. And well, as we said, this isn't free — it has a cost in tokens... For that reason, token gain per combat has been increased by 1.

New rewards:

  • Basic combat : 2
  • Elite combat

(.EXE): 5 - BOSS combat : 7

Also, some QOL changes:

  • The (min1) is removed from commands that reduce RIVAL RAM. The tooltip now specifies that the minimum possible is 1. - Improved responsiveness on the starting command package selection screen. - Improvements to the SEGFAULT screen. - Changes to the PIPE screen (it now offers all options).

That's all... Happy hunting of "rogue" processes!

Source

Steam News / 1 July 2026

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