HomeGamesUpdatesPricingMethodology
Steam News10 June 202620d ago

Archetypes? ARCHETYPES!

By popular demand, we have improvements! Yes, we have archetypes... Want to be aggro? Play aggressively. Want to be a spiky turtle? Play defensively. Want to manipulate reality around you? Play utilities.

Full notes

Full kill -9 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
changedBy popular demand, we have improvements!
addedYes, we have archetypes... Want to be aggro? Play aggressively. Want to be a spiky turtle? Play defensively. Want to manipulate reality around you? Play utilities. Want to play like nothing matters? Play a mix. New combos, new ways to kill processes, and new ways to get wiped out by the occasional rogue process.
addedCard rebalancing. - Daemon rebalancing. - New cards. - New daemons. - (Did I mention archetypes?) Archetypes.

By popular demand, we have improvements!

Yes, we have archetypes... Want to be aggro? Play aggressively. Want to be a spiky turtle? Play defensively. Want to manipulate reality around you? Play utilities. Want to play like nothing matters? Play a mix. New combos, new ways to kill processes, and new ways to get wiped out by the occasional rogue process.

And as if that weren't enough:

  • Card rebalancing. - Daemon rebalancing. - New cards. - New daemons. - (Did I mention archetypes?) Archetypes.

Don't let them tell you otherwise!

Source

Steam News / 10 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.