Full notes
Full kill -9 update
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What changed
- Gameplay
- UI and audio
Bots are getting smarter!!
NPCs now gain the ability to perform a BONUS ACTION when they gain RAM/COMMANDS during their turn. This means that if an NPC gains more RAM or COMMANDS during its turn and can use them, it will perform a bonus action, which consists of reevaluating its current hand to see if it can play anything else. Why? Because before this, +1 RAM commands or "Next Command: 0 RAM" were completely useless on NPCs that finished their plan and then passed the turn.
This makes Mirror Matches more dangerous, since we all love having extra RAM, drawing cards, or playing commands at 0 cost.
The new NPC turn cycle is:
Execute base plan. Evaluate bonus action possibility. Repeat until a bonus action is no longer possible. (If you like building infinite combos, watch out: those mirror matches might combo you past your CPU Usage limit.)
Also... QOL:
Fixed command tooltips on the rival intent showing 2 tooltips at the same time. - Added map panning when moving to the next directory (world). - Added a banner indicating the directory (world) during the initial map scroll. - Added explanatory text to daemons that add cards at the start of the match.
Source
Changelog.gg summarizes and formats this update. How we read updates.
