In this update3
Full notes
Full KeyBreach update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all,
What changed
- Maps
- Events
KeyBreach changes
This update will change how the progression are made,
Before this patch, every character needed to complete 5 runs to unlock Floor 50 for the character...
Now, all runs are 50 Floor runs with natural progression, so no more repeating the same old stages until you unlock all passives...
CHANGES
Character passives now unlocks on Floor 10, 15, 20, 25
If you get a game over your passive will stay unlocked
No change on B-SIDE, they just pick the operator and start on standard difficulty
ADDED
New SUPER RARE event with over 20 positive/negative outcome depending on your choices. You might encounter it, or not during a run.
UPDATED
Steam Deck support on Breach mini event and CJK support to it
In 2 player co-op, if both player have Twitch Chat, only the Host's Twitch Chat works
Invader now only appear once in a save file, unless you use Void Beacon item to summon it
Victory Achievements now trigger on Reaching Floor 5-10-20-30-40 and beating Floor 50.
Hopefully this update will change the flow of the game and opens up for me to implement more events in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
