Full notes
Full Ketz: Galactic Overlords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Fixes
- UI and audio
- Gameplay
Version 0.0.92 Patch Notes Thank you once again for your continued feedback and support. This update focuses on performance optimization and resolving several critical issues that affected stability and game flow.
Below are all the updates included in Version 0.0.92:
Performance Improvements
Enemy draw call usage has been optimized to improve rendering performance during large-scale encounters.
CPU usage related to enemy pathfinding has been reduced, resulting in smoother gameplay.
Map generation logic has been optimized to lower CPU load during transitions and loading.
Bug Fixes
Fixed an issue where the Hamster Boss could continue moving after death.
Crash issues that occurred under certain conditions have been resolved.
Fixed a bug preventing some achievements from unlocking.
Resolved controller hover issues on the Statistic Screen, Tab Screen, and Orin Vaal interface.
Fixed an issue where changing chapters could trigger incorrectly while standing inside a portal.
As always, thank you for helping us refine and expand the Ketz experience. More content, improvements, and polish are on the way.
— The Ketz: Galactic Overlords Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
