In this update4
Full notes
Full Keplerian Space Discovery update
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What changed
- Events
- Gameplay
- Maps
- Fixes
Keplerian Space Discovery changes
Lunar Landing
Today, July 20, 2026, marks the anniversary of Apollo 11’s historic first human landing on the Moon in 1969.
To commemorate this event, we’ve made it possible for you to experience a lunar landing.
Select “Training” from the debug console to display shortcut buttons that will guide you from lunar orbit to a soft landing on the Moon.
Basically, you’ll change your direction using “RETROGRADE,” then adjust engine thrust with the Z and X keys to aim for a lunar landing. Currently, we’ve set the conditions quite leniently: a soft landing is considered successful at speeds below 100 m/s.
Here is a video showing the procedure.
Ideally, we wanted to implement the ability to land a probe assembled by the player on the lunar surface, but that feature will be added at a later date. Please stay tuned.
Lunar Terrain Display
As you approach the Moon, detailed terrain features are now displayed.
Currently, the transition to detailed terrain is somewhat noticeable, but we will improve this in the future.
Launch Site Details
We’ve added more detail to the terrain at each launch site.
In the future, we’ll be enhancing the structures near the launch pads and more.
Improvements
・Fixed an issue where, after panning the camera while selecting a rocket on the launch pad, the camera would not return to its original position even after resetting it.
・During launch, if the roll angle exceeds 90° while aligning the azimuth, the rocket will now pitch over while in a back-to-the-camera orientation to prevent unnecessary roll.
・We have improved the usability of re-grabbing parts by ignoring collision detection immediately after grabbing a pre-placed part in the VAB.
・We have improved the frame rate by approximately 17%.
Source
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