In this update3
Full notes
Full Kepler 186F update
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Repeated intro
Hello, crisis management bots!
What changed
- Gameplay
- Fixes
- UI and audio
- Server
- Store
Kepler 186F changes
We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.
This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!
Fixes & Improvements
Game-related
Added a large screen notification for first-time achievement unlocks.
Added the Kepler timezone to the main menu.
Added more loading animation wallpapers.
Added effects for Dummy, Workbench, Facility Workbench, Repair Workbench, Mech Deployment Station, Vanguard Deployment Station, Drone Deployment Station, Save Point, Portal, Small Petri Dishes, Drone Vendors, and all dropped items.
Fixed an issue where leather and metal stick textures overlapped.
Fixed an issue where switching voice packs didn't save.
Fixed an issue where you could directly enter the planetary Bright Side from Neural Network mode very early in the game.
Fixed a storage box texture misalignment issue.
Improved the explosion radius of robot companion.
Adjusted the sniper scope's field of view; it's now wider.
The second boss's shop can now be opened without charging.
Robot companions now have three forms (various types and buffs will be added later).
Neural-Net Related
Added chip effects.
Fixed the issue of missing previews when building quantum memory modules.
Improved the uninstallation and installation process; now, selecting the relevant chip and pressing the [ DEL ] key will uninstall it.
Adjusted the interface content, adding an uninstallation indicator and removing the original button's option to remove buildings.
Changed the global color scheme from green to blue.
As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.
More improvements coming soon.
—— Axiox Media
Source
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