Full notes
Full Kemopop! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Compatibility
- Gameplay
Kemopop! changes
This update includes a bunch of minor corrections and under-the-hood updates. Expect version numbers to skip while incremental changes are made. There is some closed beta testing going on.
I am looking for Traditional Chinese and Japanese translators. Please email kemohaus@gmail.com if you would like to help!!
- [Feature] Cutscene ReplayMajor game cutscenes are now replayable from the Bonus menu. The Credits are now considered a cutscene, and are moved here. This is the only cutscene in Kemopop!, more cutscenes are added in Boys in Hawaii!.
[Feature] "Export Save Data" no longer creates a hashed string. There was no need for this. Now, the exported .save is equivalent to a regular data.save and can be replaced. "Import Save Data" accepts both formats. This should make Android import/export a little easier.
[Cutscenes] Refined how text is delivered.
[Fix] Attempted to fix issues with Android and save data importing using a different method.
[Fix] Softlock when two cutscenes were queued.
[Fix] Some issues with the credits bonus scene dialogue.
[Fix] "Achievement Unlocked!" messages would cut off if an achievement name was too long.
[Fix] An issue with ascension-related achievements. These will be achieved if you have earned them now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
