What changed
0 fixes0 additions1 change1 removal
removedI know that a lot of players have been confused by the newest mods being tagged as Alpha37, which was actually an unfortunately named tag used by the 1.0 builds. Since I don't intend to break mod compatibility from now on, I've marked all pre-1.0 mods as incompatible in the Workshop, and I've removed the tag category altogether. This means that all mods you see in the Workshop should be compatible with the most recent versions of the game.
changedIf you run into any compatibility problems, please reach out to the mod author or myself.
KeeperRL changes
removedI know that a lot of players have been confused by the newest mods being tagged as Alpha37, which was actually an unfortunately named tag used by the 1.0 builds. Since I don't intend to break mod compatibility from now on, I've marked all pre-1.0 mods as incompatible in the Workshop, and I've removed the tag category altogether. This means that all mods you see in the Workshop should be compatible with the most recent versions of the game.
changedIf you run into any compatibility problems, please reach out to the mod author or myself.
I know that a lot of players have been confused by the newest mods being tagged as Alpha37, which was actually an unfortunately named tag used by the 1.0 builds. Since I don't intend to break mod compatibility from now on, I've marked all pre-1.0 mods as incompatible in the Workshop, and I've removed the tag category altogether. This means that all mods you see in the Workshop should be compatible with the most recent versions of the game.
If you run into any compatibility problems, please reach out to the mod author or myself.