Full notes
Full Keep the Heroes Out update
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What changed
- Gameplay
- UI and audio
We have just released a massive update for the Keep The Heroes Out demo! This update is packed with features and improvements to make it even easier for new monsters (players) to learn the ins and outs of keeping your dungeons free of those so-called heroes!
Let’s dive into the details:
🖱️Full Mouse Gameplay
You asked, we listened! You can now play the entire game with just your mouse if you so desire! You can control any way you want (Mice, Keyboard and Game Pads!)
🗣️ New Dialogue System
Enjoy new original dialogue throughout the game with new artwork and writing made by Luis, the mastermind behind the board game! The game now includes introductory, defeat, and victory dialogues for each scenario. Plus, many hero actions now come with fun dialogue snippets! Because even heroes and monsters need to vent sometimes…
📚 New Tutorial Level
We created a brand new intro scenario to avoid overwhelming new players who have never played the boardgame. It starts with just the basics and with fewer rooms. It’s the perfect way to get your claws dirty without losing too many treasures!
🏆 Awards Screen
At the end of each scenario, you’ll be greeted with an awards screen showcasing your achievements. These awards are based on various statistics like heroes killed, cards crafted, and more. Each scenario also has unique awards! Bragging rights, anyone?
📝 Full Game Log
Now available in the pause menu, the game log tracks every action taken by heroes and monsters. Perfect for strategizing and reviewing past turns! Because who doesn’t love a good play-by-play of their heroic (or monstrous) deeds?
🏰 Room Banners
Easily keep track of your monsters with banners showing the rooms they occupy and the actions you can take. No more losing track of your minions in the chaos!
💬 Helper Text
As you select cards and actions, helpful text will appear above them, explaining what they do. Learning the game has never been easier! Think of it as your personal dungeon tutor, minus the chalkboard.
🔄 Undo Actions
Made a mistake? No worries! You can now undo card and action selections, giving you more control over your gameplay. It’s like having a time machine, but without the paradoxes!
🎯 Scenario Goals
The current scenario’s goal is now displayed in a red banner until completed, helping you stay focused on your objectives. Because nothing says “urgent” like a big red banner!
📜 Menu Revamp
We’ve given most menus a fresh new look. Sleek, stylish, and easier to navigate! Your eyes will thank you.
🕹️ Scenario Selection Preview
Check out the obscured preview image for each of the scenario’s protagonists and their dungeon layout’s in the new scenario selection menu! It’s like peeking into the future, but spookier...
🧠 Improved Hero AI
We’ve squashed all the bugs and issues with the hero AI flow. Now, everything works as it should according to the original board game rules. Smarter heroes, tougher challenges!
🐞 Bug Fixes
We’ve tackled way too many bugs to count. Our current bug list is down to zero! It’s like a spring cleaning, but for dungeons!
Thank You!
That's it for now! We're very excited with how the project is shaping up and we're excited for the next steps! We hope you try the new version and let us know what your favorite parts of the update are
Source
Changelog.gg summarizes and formats this update. How we read updates.
