Full notes
Full Keep the Heroes Out update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Fixes
- Events
Keep the Heroes Out changes
Thank you so much for the amazing support during launch week! It’s been great seeing your screenshots, hearing your stories, and watching players team up across platforms to defend their dungeons. You truly made this release something special.
We’ve been listening closely to all your suggestions — especially around the tutorial— and we heard you loud and clear! We’ve updated it with clearer explanations of core mechanics and helpful tips for new players, making the first-time experience smoother and easier to follow. Whether it’s understanding the game’s goal, how pushing your luck in the cells function, or how traps activate, everything should now feel much more intuitive.
We’re especially excited to let you know that Achievements are now unlocked properly! so you will finally get all the well deserved glory! While we were at it, we also took the time to smooth out a bunch of smaller issues, from typos to card glitches. Thanks for helping us catch these. Every little fix makes the dungeon a better place!
Patch V. 0.44
Improved Tutorial
Fixed Achievements not unlocking properly
Corrected typos on scenario 6
Fixed the Troll event in Scenario 3
Fixed “P” shortcut bug triggering during dialog
Added a “Force End Turn” button in case something gets stuck
Fixed the Golden Helmet defense card
Fixed sounds still playing when SFX volume is set to 0
Unlocked cards now show as unlocked in the Loot Deck menu.
Thank you so much for your feedback! You are helping shape Keep the Heroes Out! into something even better. That's all for today...
May your traps be merry and your dungeon bright — Happy Holidays!
Source
Changelog.gg summarizes and formats this update. How we read updates.
