In this update3
Full notes
Full Kebabstar 🌯⭐ update
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What changed
- Gameplay
- UI and audio
- Fixes
Kebabstar 🌯⭐ changes
Hello Kebab Masters!
Your feedback is incredibly valuable to us! We are here with the first update of Early Access. Based on your comments, we've made some critical changes to make the game smoother and more intuitive. Here are the v0.1 Update Notes:
🔪 Gameplay & Mechanics
Faster Prep: Ingredients to be cooked now spawn directly on the cutting board.
Realistic Cutting Feel: The cutting system has been revamped! When you hover over an ingredient, the IK (Inverse Kinematics) system now automatically engages, offering a much more natural cutting experience.
- Level DesignThe "Flying Carpet" has been removed from the first 4 chapters. Ingredients will no longer be picked up from the carpet, simplifying the early game flow.
🎓 Revamped Tutorial
- CheckpointsAdded checkpoints to the movement tutorial so you don't have to start over if you make a mistake.
- Video ExplanationsUpdated the movement system instructions with direct video tutorials for better learning.
- MusicAdded specific looping background music to the tutorial section.
🛠️ Bug Fixes & Improvements
- Audio SettingsFixed a bug where sound volume and effect settings were not saving correctly.
- Cinematics & FlowReworked the cinematic scene in Chapter 11.
Atmosphere: The time transition at the end of Chapter 3 now feels more realistic.
- GeneralFixed various reported bugs and glitches.
We will continue improving Kebabstar together. Please keep sharing your thoughts and any bugs you encounter with us. This is too early but you can't believe what do you see in next long-term development cycles. - Zeybek
Source
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