Update log
Full Kaz update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
Hi everyone!
I just pushed a new patch for the KAZ playtest. It includes a bunch of fixes and improvements to make things feel better overall.
Patch 0.6.3
Fixes & Improvements:
Fixed "move failed" not consuming time in No Stress Mode
Fixed and improved spell cooldown behavior in No Stress Mode
Improved No Stress Mode level balancing
Fixed statistics display on the score card
Fixed time bar not being full before countdown on the first round
Fixed localization issues in the options tab when switching language
The game now remembers your last selected game mode for your next run
Buffs:
Increased Explosive Shield trigger chance
Playtest Still Live (Until April 2)
There is still time to jump in and try KAZ before the playtest ends.
How to join: Go to the KAZ Steam page and request access to the playtest.
Playtest Prize Pool (150$ Total)
I am running a small competition for the playtest:
1st place: 100$
2nd place: 30$
3rd place: 20$
The rewards go to the top 3 players on the leaderboard. You still have time to climb!
New KAZ Social Media Accounts
We just launched dedicated social media accounts for KAZ!
If you want to follow the game more closely, see new content, and stay up to date with everything I’m working on, this is the place:
Events KAZ Has Been In
KAZ has recently been featured in:
Clemmy’s BIG Indie Games
Mundo Gamer
Game Pavilion Japan
Gones Games Lyon
Thanks to everyone who checked the game out during these events.
There is still time before the playtest closes. Jump in, try things out, and let me know what you think!
— Kalinarm
Source
