Kaz
Steam News 6 May 202614d ago

KAZ Update 0.8.2: Weapons of KAZ + Giant Grids

Hey everyone, Thank you so much for all the amazing feedback on the last update! It’s been incredible seeing so many of you play the demo and share your thoughts, it really means a lot. But I didn’t stop there! I’ve jus…

Update log

Full Kaz update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone,

Extracted changes

0 fixes6 additions5 changes0 removals
  • Gameplay
  • Maps
  • Store
  • UI and audio
added⚔️ Featuring: Weapons of KAZ & Giant GridsYou can now choose a weapon at the start of your run , and carry it with you throughout the whole run. Each weapon comes with its own buffs and effects, adding both visual flair and new gameplay depth.
added⚔️ Featuring: Weapons of KAZ & Giant GridsWe’ve also introduced Giant Grids : After rounds 15 and 20 , maps scale up significantly.
added⚔️ Featuring: Weapons of KAZ & Giant GridsThis adds a new layer of intensity and strategy as runs go on, pushing your navigation and decision-making much further.
changed⚔️ Featuring: Weapons of KAZ & Giant GridsThis update also brings a mix of gameplay improvements, progression tweaks, and fixes to make the experience smoother overall.
changedUpdate highlights:Reworked score requirements for round progression
changedUpdate highlights:Improved item rarity and distribution

Thank you so much for all the amazing feedback on the last update! It’s been incredible seeing so many of you play the demo and share your thoughts, it really means a lot.

But I didn’t stop there! I’ve just pushed another update for KAZ, and I’m super excited about this one:

⚔️ Featuring: Weapons of KAZ & Giant Grids

You can now choose a weapon at the start of your run, and carry it with you throughout the whole run. Each weapon comes with its own buffs and effects, adding both visual flair and new gameplay depth.

We’ve also introduced Giant Grids: After rounds 15 and 20, maps scale up significantly.

This adds a new layer of intensity and strategy as runs go on, pushing your navigation and decision-making much further.

This update also brings a mix of gameplay improvements, progression tweaks, and fixes to make the experience smoother overall.

Update highlights:

  • Reworked score requirements for round progression

  • Improved item rarity and distribution

  • Faster map progression with much larger levels

  • Weapons are now available across all game modes

  • Item pick added to the first round in some modes

  • New in-game UI: cell dig count

Make sure to jump in, try it out, and let me know what you think!

And if you want to stay updated or share feedback directly, feel free to join us on Discord:

https://discord.gg/mfggAUAYpD

Thanks again for playing!

— Kalinarm

Source

Steam News / 6 May 2026

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