Update log
Full Kathana update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Workshop
- Balance
- Server
- Events
Highlights
Introducing Community Quests
Players can now complete Community Quests together while on the same map.
Progress is shared among all players present on the map.
These events can start randomly at any time, any day and may occur on different maps.
Rewards may include bonuses such as increased Drop, Prana or Rupiah rewards.
Amara skills can now be upgraded.
Each Amara skill can now be upgraded up to Level 3.
Effects that previously existed in Amara skills but were not displayed are now properly shown in the skill descriptions.
The base stats of Level 1 Amara skills have been slightly reduced; however, fully upgrading these skills will make them stronger than before.
Feature Changes
Nakudo Hammer of Zosimo is no longer consumed upon the first activation of Automatic Hunt.
The Next Target (E) key can no longer be used during Automatic Hunt.
The Target command is now disabled during Automatic Hunt.
Players can now close vendor shops by pressing the Escape key.
Ashram names displayed above characters are now enclosed in < >.
Ashram Leaders will now carry the title “Maharaja” beneath the Ashram name, visible to all players.
Reduced the delay before a character selects the next target while Automatic Hunt is enabled.
Reduced the price of 7-day and 30-day Auto Hunting Passes.
The use of Silfrijan and High Quality Silfrijan is now disabled inside Mudha Dungeon.
Improved client-server synchronization for character movement.
The Baruna Knights Event happening in Friday will now start every Friday at 19:00 (UTC-3).
Bug Fixes
Fixed an issue where the character would sit after dancing for an extended period of time.
Fixed an issue where the target's HP bar duplicated the character’s HP bar after using healing skills.
Fixed an issue where the character automatically attacked a target after being hit, even while idle.
Fixed an issue where executing Savitri Force together with an attack skill prevented the character from using other skills.
Fixed an issue where monsters would suddenly disappear after dying.
Fixed an issue affecting Asura/Rakshasa, where they would stop attacking after a quick sequence of Paraka and a normal attack.
Fixed an issue where casting time could be skipped after a series of skill combinations and equipment changes.
Fixed an issue where equipment stats were not restored after using the Nakudo Hammer of Zosimo when the item was completely broken.
Fixed an issue where updating an Ashram member’s rank required the character to restart the game.
Fixed an issue where attack animations were skipped after selecting another target during an attack.
Fixed an issue where the character could not perform skills or switch targets after using a buff while the monster was behind an obstacle.
Fixed an issue where players could not see other players performing emotes or sitting when they first spawned on a map.
Fixed an issue where the vertical spacing between the character name and Ashram name above characters’ heads was inconsistent and sometimes too wide.
Fixed an issue where some support skills were applied twice.
Fixed a client crash that occurred after accepting a party invitation while dragging a skill.
Fixed an issue where the character level was not updated in the party list after leveling up.
Fixed an issue where Automatic Hunt used skills from the hotbar even when no skills were assigned in the Automatic Hunt window.
Fixed an issue where a character engaged in a duel could send or receive duel requests from a third player.
Fixed an issue where players could not see another player's newly chosen god unless they restarted the
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