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Steam News5 January 20266mo ago

Katanaut Patch 1.100

Hey Nauts, Happy New Year!!!! I've been working on this for a while, and v1.1 is my first big step since launch, and it is built directly from your feedback.

Full notes

Full Katanaut update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Nauts, Happy New Year!!!!

What changed

1 fix6 additions2 changes0 removals
  • Gameplay
  • Balance
  • Performance
addedHey Nauts, Happy New Year!!!!
addedI've been working on this for a while, and v1.1 is my first big step since launch, and it is built directly from your feedback. It adds global competition, new places to push into, new build options, and plenty of new things to mess around with!
addedNew content and variety
addedNew areas: Service Tunnels, Sewers, The Aether - New enemies and new boss encounters (I am keeping these vague on purpose) - New blades: Weaver Fang and Leedra’s Scale, adding more build variety - Boss loot implemented - Elevator level selection animation - New weapon tutorial animations and updated weapon placement
changedGameplay and balance
addedAdded a “Cause of Death” label to the death screen - Added a new syringe - Reduced all boss HP by 15% - Holograms drop loot much quicker - Improved monster crushing effects when crushed by Level 5 crushers - Added spawn protection so enemies cannot target you when entering a level until you move or take an action

Katanaut changes

addedHey Nauts, Happy New Year!!!!
addedI've been working on this for a while, and v1.1 is my first big step since launch, and it is built directly from your feedback. It adds global competition, new places to push into, new build options, and plenty of new things to mess around with!
addedNew content and variety
addedNew areas: Service Tunnels, Sewers, The Aether - New enemies and new boss encounters (I am keeping these vague on purpose) - New blades: Weaver Fang and Leedra’s Scale, adding more build variety - Boss loot implemented - Elevator level selection animation - New weapon tutorial animations and updated weapon placement
changedGameplay and balance

I've been working on this for a while, and v1.1 is my first big step since launch, and it is built directly from your feedback. It adds global competition, new places to push into, new build options, and plenty of new things to mess around with!

Global leaderboards (6 total)

Each leaderboard has a visible trophy holder. If you are in first place, the game shows it to everyone.

  • Fastest Clear: Warp 0 - Fastest Clear: Warp 1 - Fastest Clear: Warp 2 - Fastest Clear: Warp 3 - Most Enemies Killed - Most Currency Collected

New content and variety

  • New areasService Tunnels, Sewers, The Aether - New enemies and new boss encounters (I am keeping these vague on purpose) - New blades: Weaver Fang and Leedra’s Scale, adding more build variety - Boss loot implemented - Elevator level selection animation - New weapon tutorial animations and updated weapon placement

Gameplay and balance

  • Added a “Cause of Death” label to the death screen - Added a new syringe - Reduced all boss HP by 15% - Holograms drop loot much quicker - Improved monster crushing effects when crushed by Level 5 crushers - Added spawn protection so enemies cannot target you when entering a level until you move or take an action

Performance

  • Optimized blood effects when hitting one way platforms - Added performance enhancements to help stabilize lag in larger levels

Bug fixes

  • Fixed skill orb menu recycle and exit buttons not clickable with mouse - Fixed an issue where the final boss could still be damaged while teleporting or invisible - Fixed garden portals sometimes spawning on top of NPC interaction zones - Fixed Level 5 crushers pushing Luremaw into a bugged state when crushing it - Fixed a handful of translation issues based on bug report feedback - Fixed Luremaw despawning if damaged too early during its transformation

Breaking news

Console ports are happening. I am actively working on bringing Katanaut to Xbox, PlayStation, and Switch. I will share more once I have solid dates.

Thank you for playing, and good luck holding those trophies.

Source

Steam News / 5 January 2026

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