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Full Kartong - Death by Cardboard! update
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Hey there, we've got a new wicked surprise for you! This week we are launching one of our new enemies, a small mechanical minion with a nasty weapon. Its master is the previously announced "Buzzkill" robot, which is still getting some final electrical touches in our workshop. We have also added some physics effects when you deal extensive damage to an enemy, and corrected the damage tables for our upcoming Steam Weapon Guide. To vary things up in the abandoned parts of Kartong City, we added two new map blocks to show off some of our new art. Lastly, if you play on SteamVR headsets you will notice a change in how the movement press works. This was implemented to make it easier to play the game with certain touchpads and various stages of wear. A click will initiate the movement, and light contact will continue to steer your character. The biggest thing to get used to is to lift the thumb when you want to stop. It is an experimental workaround while we figure out the final movement and comfort options. Major changes: - VIVE walking with touchpad only requires one click, see info above - Shot matches will stun when unlit, and deal 3 damage when on fire - Two new map blocks are added to the Abandoned City map pool - The new enemy has a weak spin attack and stops if it can't see you Minor changes: - Set a new default renderscale to 1.25 to fix the blur from last patch - Bazooka shots can now burn up the burnable walls around the city - Overkill effects are added to the 3 enemy types, activating at -2 hp - Some minor loot table tweaks and new obstacle assets were added - Improved quality of ambient occlusion and textures on some items Please let us know if the enemies behave weird, or if you are getting stuck somewhere due to physics. If you get stuck while walking, you can always teleport away with the right hand to get unstuck. If you need to recenter your HMD orientation and position while playing, leave the headset on the floor and press BACKSPACE. This recenter is experiemental and will not work correctly with Windows MR headsets yet. When it does we will put the recenter button in the menus. That is all for this week, we will return soon with more news about the next update we will push just before the holidays. We appreciate all your reviews and hope to hear more from you soon! / The SVRVIVE team
What changed
- Workshop
Kartong - Death by Cardboard! changes
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