What changed
1 fix0 additions0 changes0 removals
fixedChangelog Tutorial - A new menu allows you to enter the tutorial when starting a new game. - The tutorial describes to users how to play the game without the corruption spread being turned on. This should help new users with getting started. Changes - Unit Queue can now be seen - Units can now be removed from the queue. - Structures and Units now have resource costs. - Map Reload now occurs all at once - Exit confirmation added to the pause menu Bug Fixes - Unit commands can no longer be done through the UI - You can no longer destroy enemy nodes - Destroy button now only appears when a structure is selected - Corruption should no longer spread when paused - Fixed frame drops when updating map
Kairos changes
fixedChangelog Tutorial - A new menu allows you to enter the tutorial when starting a new game. - The tutorial describes to users how to play the game without the corruption spread being turned on. This should help new users with getting started. Changes - Unit Queue can now be seen - Units can now be removed from the queue. - Structures and Units now have resource costs. - Map Reload now occurs all at once - Exit confirmation added to the pause menu Bug Fixes - Unit commands can no longer be done through the UI - You can no longer destroy enemy nodes - Destroy button now only appears when a structure is selected - Corruption should no longer spread when paused - Fixed frame drops when updating map
Changelog Tutorial - A new menu allows you to enter the tutorial when starting a new game. - The tutorial describes to users how to play the game without the corruption spread being turned on. This should help new users with getting started. Changes - Unit Queue can now be seen - Units can now be removed from the queue. - Structures and Units now have resource costs. - Map Reload now occurs all at once - Exit confirmation added to the pause menu Bug Fixes - Unit commands can no longer be done through the UI - You can no longer destroy enemy nodes - Destroy button now only appears when a structure is selected - Corruption should no longer spread when paused - Fixed frame drops when updating map