Update log
Full Kainga: Seeds of Civilization update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- UI and audio
- Server
Happy Lunar New Years!
I've made some minor changes but working on something much bigger, including new houses and new interactable landmarks, but there was a bug with the bridge pathing so I wanted to push this fix out sooner rather than later.
But here's a fun little thing in the meantime, you can now pet all wild animals!
Here are the actual patch notes :)
Patch 1.1.18
Additions: - You can now pet wild creatures! - Town borders now don’t overlap each other visually - Added some Lunar New Year flair - Added some upcoming items in the encyclopedia - Added a button in the settings to turn off seasonal decorations
Here's what the new town borders look like. I think it's much nicer!
Fixes: - Fixed some audio issues with Walkers - Fixed an issue where AI created beast attachments wouldn’t have a name when converted - Improved the pathability of fishing towers - Hopefully fixed the bridge collision issues introduced in the last update - Fixed demands and trade table locations on water - Fixed an issue with the selection box while not playing fullscreen
Thanks for the feedback and bug reports on the Discord server.
I'm currently doing a livestream on Twitch showing off some new stuff in progress.
I've also re-opened my Patreon if you feel like you really want to help out financially :)
That's all for now, enjoy! -KaingaDev
Source
