Update log
Full Kainga: Seeds of Civilization update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Server
- Store
Patch 1.1.14
Changes: - Cages will now collapse automatically when an AI is defeated - AI will no longer place new houses in your territory - You can now more easily convert Thinkerless braves - AI will be more accepting of gifts, even as enemies - Gifts and Baskets can now cross bridges - Changed the way a few festivals affect allies - Updated the Chinese, French, Spanish and German translations - Raised the seafloor in the Flatlands - Grenadiers will no longer hit their own balloons - Smoothed the loading process significantly at the cost of 0.5 seconds
Fixes: - Fixed an issue where people would get stuck on slopes - Fixed the Firebird Perch - Fixed the missing name of the Blastpowder Factory - Blocked the chef’s wok from appearing in the tutorial - Fixed a bug where ash would be labeled as mud - You can no longer get water from destroyed shadufs - Fixed some invisible boxes that were casting shadows in the skyloft - Synergies display properly with Thinker provided techs now - Beast Farmstalks and the Mastadon Milker properly count as food tech for the starting checklist - Kiva houses can no longer be built on stilts - Fixed a bug where units wouldn’t finish their task of entering a transport
Thanks for the feedback and bug reports on the Discord server.
Next update will be a minor content update with some new houses in the works!
If you're enjoying the game, you might like the new cosmetic DLC! https://store.steampowered.com/app/2731110/Kainga_Thinker_Outfits_Supporter_Pack/
That's all for now, enjoy! -KaingaDev
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