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Steam News13 June 20242y ago

Development Update #1

Development Update #1 Dear followers, During the last months I've been doing steady progress in the game with the aim of getting a fully playable alpha later this year.

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  • Gameplay
addedDuring the last months I've been doing steady progress in the game with the aim of getting a fully playable alpha later this year. Several chunks of the game's content have been added, including whole new environments and polishing of current ones. Thanks to feedback, I've also improved the whole movement system to be more fluid and responsive.
changedThe intent during the following months is to finish up the main areas so the content can be poured into the game, including the story lines and quests. Game play is still in need of polishing and I will continue to make progress, with a focus on improving exploration, stealth and combat.

KAILA changes

addedDuring the last months I've been doing steady progress in the game with the aim of getting a fully playable alpha later this year. Several chunks of the game's content have been added, including whole new environments and polishing of current ones. Thanks to feedback, I've also improved the whole movement system to be more fluid and responsive.
changedThe intent during the following months is to finish up the main areas so the content can be poured into the game, including the story lines and quests. Game play is still in need of polishing and I will continue to make progress, with a focus on improving exploration, stealth and combat.

Development Update #1

Dear followers,

During the last months I've been doing steady progress in the game with the aim of getting a fully playable alpha later this year. Several chunks of the game's content have been added, including whole new environments and polishing of current ones. Thanks to feedback, I've also improved the whole movement system to be more fluid and responsive.

I've also been working on features such as seasonal progress throughout the days and more detailed weather effects, which will affect the environments as the game progresses, closing and opening paths for exploration.

The intent during the following months is to finish up the main areas so the content can be poured into the game, including the story lines and quests. Game play is still in need of polishing and I will continue to make progress, with a focus on improving exploration, stealth and combat.

I'll keep posting these updates on a monthly basis including the general points.

For more specifics, I post regularly on X: https://x.com/Undergod_games

Thank you for your time,

Undergod developer

Source

Steam News / 13 June 2024

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