HomeGamesUpdatesPricingMethodology
Steam News16 July 202626d ago

DEVLOG #15

Hey everyone! Fifteenth devlog. Today we're showing you something our team put a lot of heart into. A Brand New Dungeon This is a unique location. Big. Very big.

In this update11

Full notes

Full KAGE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Hey everyone!

Fifteenth devlog. Today we're showing you something our team put a lot of heart into.

A Brand New Dungeon

This is a unique location. Big. Very big. With obvious paths and not-so-obvious ones: tunnels, underground passages, multiple routes, and hidden corners.

And it's alive. Things are happening down there. Enemies roam, paths twist, surprises wait around every corner.

In the video below, we tried to show you what's waiting for you:

Unexpected encounters, mobs that catch you off guard. wandering through corridors that feel endless, and, of course, worthy loot for those who dig deep enough!

And look closely, you'll notice beacon hints scattered around. They're there to guide you. One points toward a resting spot. Another leads to rare loot. And where there's rare loot... there's usually a tough boss nearby.

We really wanted to capture the feel of this place. Not just another dungeon, but a world beneath the surface.

Let us know what you think.

See you in the next devlog!

Source

Steam News / 16 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.