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- KAGE
DEVLOG #12
Hey everyone Twelfth devlog. Today we're showing you something that's been taking a lot of work, but it's one of those things that makes everything click. Equipment Menu We're talking about the equipment menu. It's simp…
Patch notes - KAGE
DEVLOG #11
Hey everyone! Eleventh devlog. Today we want to show you something that doesn't always get the spotlight, but it's what makes the world feel real. How Rocks and Cliffs Come to Life We decided to walk you through the pro…
Patch notes - KAGE
Flower Tower Demo Is Out Now
Hey everyone! We know you're excited about KAGE. So are we. But while we keep working hard on the game, we wanted to give you something else, something completely different.. Flower Tower is our new relaxing incremental…
Patch notes - KAGE
DEVLOG #10
Hey everyone! Tenth devlog. Double digits. And we've got a lot to share today: new location, new music, and the name of our fluffy little menace. New Location: A Walk Through the Cemetery On their journey, players will…
Patch notes - KAGE
DEVLOG #9
Hey everyone! Ninth devlog already. Today we're showing something a little calmer. A place to maybe catch your breath. A Roadside Tavern We're working on small places around the map. Little spots with their own mood, th…
Patch notes - KAGE
DEVLOG #8
Hey everyone! Eighth devlog already. Spring is ending, so we're sending it off with something special. Meet the New Boss Let us introduce you to a new boss the team just finished. Fast. Agile. Looks like a cute little a…
Patch notes - KAGE
DEVLOG #7
Hey everyone! Seventh devlog already. Today we want to share some news about the location we've been showing you in previous episodes, plus a closer look at enemy hitboxes and how combat is getting more precise. Remembe…
Patch notes - KAGE
DEVLOG #6
Hey everyone! Sixth devlog already. Time to talk about something many of you have been asking about: mounts. This motorcycle rides? Last devlog we showed you the bike model. Now it actually rides. We've been working on…
Patch notes - KAGE
DEVLOG #5
Hello everyone! Fifth devlog already. Time flies when you're busy building worlds. In this devlog, we’d like to take you a bit behind the scenes and share some of the work that’s been happening recently: Equipment Menu…
Patch notes - KAGE
KAGE Merch is here!
Hey hey hey everyone! We have something a little different to share today. Not a devlog, something you can actually wear. KAGE now has its very first official merch, and you can be among the first to get it. Wear it, gi…
Patch notes - KAGE
DEVLOG #4
Hello everyone! This week, we’re excited to show you what the team has been working on! We’ve introduced a new tool for creating abilities and it opens up a lot of possibilities. With it, we can experiment and combine d…
Patch notes - KAGE
DEVLOG #3
Hello everyone! First of all - thank you again for being here. Your energy keeps pushing us forward. And this week… we’ve been busy. We've been putting serious work into boss fights. In the beginning, our bosses were ba…
Patch notes - KAGE
Thank you for 100,000 wishlists!
Hello everyone! It feels like just yesterday we launched the KAGE Steam page, and today we’ve already crossed 100,000 wishlists… truly incredible. This milestone wouldn’t be possible without your support. Thank you for…
Patch notes - KAGE
DEVLOG #2
Hello everyone! First of all - thank you. We’ve seen your messages, ideas and suggestions, and it honestly means a lot to us. The energy around KAGE has been incredible, and we really appreciate how involved you’ve been…
Patch notes - KAGE
DEVLOG #1
Hello everyone! This is our very first devlog, and we’re excited to finally share a bit of what we’ve been working on in KAGE We’ll be using these posts to show our progress, talk about development, and give you a close…
Patch notes - KAGE
KAGE Dev Q&A — Answers
Hello everyone! Thank you for all your questions - we’ve collected some of the most common ones and answered them below. ❓ Q: Will there be a roadmap besides devlogs? ❗ A: A roadmap will be shared after release with upd…
Patch notes2 changesUI/audio






