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Steam News30 October 20241y ago

Hotfix Now Live! | Save File Bug Resolved

Hello, Kādomon Keepers! We’re excited to announce that a hotfix has just been posted to resolve the recent issues caused by the save file bug.

Full notes

Full Kādomon: Hyper Auto Battlers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Kādomon Keepers!

What changed

3 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
fixedWe’re excited to announce that a hotfix has just been posted to resolve the recent issues caused by the save file bug. This should fix the problems some of you were experiencing with new save data creation, along with a few other improvements. Thank you for your patience and support as we worked to address this!
fixedFixed an issue causing save data to not be correctly initialized when starting a new game, which was leading to an infinite loading loop.
fixedResolved a softlock caused by opening the tutorial directly from the main menu.

Kādomon: Hyper Auto Battlers changes

fixedWe’re excited to announce that a hotfix has just been posted to resolve the recent issues caused by the save file bug. This should fix the problems some of you were experiencing with new save data creation, along with a few other improvements. Thank you for your patience and support as we worked to address this!
fixedFixed an issue causing save data to not be correctly initialized when starting a new game, which was leading to an infinite loading loop.
fixedResolved a softlock caused by opening the tutorial directly from the main menu.

We’re excited to announce that a hotfix has just been posted to resolve the recent issues caused by the save file bug. This should fix the problems some of you were experiencing with new save data creation, along with a few other improvements. Thank you for your patience and support as we worked to address this!

Please see the full patch notes below for details:

Patch Notes

Bug Fixes

  • Fixed an issue causing save data to not be correctly initialized when starting a new game, which was leading to an infinite loading loop.

  • Resolved a softlock caused by opening the tutorial directly from the main menu.

  • Forced Ace to be the playable character in the tutorial, ensuring that tutorial prompts refer to the correct Kādomon.

Thank you again for your patience, and happy training in the world of Kādomon! As always, let us know if you encounter any further issues or feedback. We’ll keep working hard to make your adventure as smooth as possible!

  • The Kādomon Team

Source

Steam News / 30 October 2024

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