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Steam News14 July 20241y ago

Devlog #01

Decided to take a break from development for a while and write the first devlog. The most important thing is that work is progressing rapidly, and almost every day (except Sunday 😉), the game is moving towards release.

Full notes

Full Just Hide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • Store
addedAdded ziplining mechanics. I'm really excited to have this feature in the game. Levels have become much more interesting and varied, and most importantly, backtracking has been minimized. Yay! Steam post image
addedSketches of new levels, and I also redid the old ones for the millionth time
changedDid a lot of tests of Just Hide on Steam Deck. The game runs great and will have full compatibility
changedThe missing sprites have been drawn. Previously, when using binoculars on a pipe or staircase, a picture of a character standing on the ground was used. Now all the missing images have been drawn Work on backgrounds for locations is in full swing ]Updated desert background (not the final result)
addedThat's the end of the first devlog. Thank you for adding Just Hide to the wishlist! 😉
changedhttps://store.steampowered.com/app/2590190/Just_Hide/

Decided to take a break from development for a while and write the first devlog. The most important thing is that work is progressing rapidly, and almost every day (except Sunday 😉), the game is moving towards release. I'm a proponent of the expression "show, don't tell," so let's get straight to some of the things we've been working on lately:

Added ziplining mechanics. I'm really excited to have this feature in the game. Levels have become much more interesting and varied, and most importantly, backtracking has been minimized. Yay! Steam post image

In a 2D platformer where the main mechanics are stealth, it's hard to come up with a lot of diverse enemies, and at times like this, the good old laser comes to the rescue

Sketches of new levels, and I also redid the old ones for the millionth time

Did a lot of tests of Just Hide on Steam Deck. The game runs great and will have full compatibility

My other half, who is the second and last member of our team, brought the animation to the final version

Left as it was, right as it became in the example of running

Left as it was, right as it became in the example of squat walking

The missing sprites have been drawn. Previously, when using binoculars on a pipe or staircase, a picture of a character standing on the ground was used. Now all the missing images have been drawn Work on backgrounds for locations is in full swing ]Updated desert background (not the final result)

And the most important innovation! Now the force of throwing a sonic grenade will be graphically displayed! 🤪

That's the end of the first devlog. Thank you for adding Just Hide to the wishlist! 😉

https://store.steampowered.com/app/2590190/Just_Hide/

Source

Steam News / 14 July 2024

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