Update log
Full Just Cause™ 3: Multiplayer Mod update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Performance
- UI and audio
- Server
Client
Fixed TeamViewer causing the mouse to not work
Fixed our crash handler incorrectly catching some internal windows exceptions which are not critical
Fixed players not getting removed properly from a vehicle on vehicle destruction
Fixed vehicles not getting deleted properly
Attempted to fix player incorrectly getting teleported into vehicles
Possible fix for a client crash related to steam
Added file transfer failed UI notifcation with retry button
Added reconnect button to the lost connection dialog
Filetransfer now internally retries each file up to 5 times
Server
Network improvements
We fixed an issue which incorrectly sent messages that were intended for a specific player to all players
Fixed an incompatibilty issue related to steamclient.so which prevented the server from starting in some cases
Fixed AddInputHandler not working
Fixed controlling entity assignment not taking dimension into account
this caused weird behavior with vehicles when changing dimensions)
Possible fix for a server crash related to destroying vehicles
Possible fix for 'rubber banding' issue
Promoted a log message from debug to warn
We also updated some internal libraries (you shouldn't be affected by this) The server has a new internal version, we will force the usage of this version for the masterlist in a few days.
Source
