Just Cause™ 3: Multiplayer Mod
Steam News 9 August 20178y ago

Just Cause 3: Multiplayer Mod - Update 1.0.4

Client Fixed TeamViewer causing the mouse to not work Fixed our crash handler incorrectly catching some internal windows exceptions which are not critical Fixed players not getting removed properly from a vehicle on veh…

Update log

Full Just Cause™ 3: Multiplayer Mod update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

8 fixes3 additions4 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Server
fixedClientFixed TeamViewer causing the mouse to not work
fixedClientFixed our crash handler incorrectly catching some internal windows exceptions which are not critical
fixedClientFixed players not getting removed properly from a vehicle on vehicle destruction
fixedClientFixed vehicles not getting deleted properly
changedClientPossible fix for a client crash related to steam
addedClientAdded file transfer failed UI notifcation with retry button

Client

  • Fixed TeamViewer causing the mouse to not work

  • Fixed our crash handler incorrectly catching some internal windows exceptions which are not critical

  • Fixed players not getting removed properly from a vehicle on vehicle destruction

  • Fixed vehicles not getting deleted properly

  • Attempted to fix player incorrectly getting teleported into vehicles

  • Possible fix for a client crash related to steam

  • Added file transfer failed UI notifcation with retry button

  • Added reconnect button to the lost connection dialog

  • Filetransfer now internally retries each file up to 5 times

Server

  • Network improvements

    • We fixed an issue which incorrectly sent messages that were intended for a specific player to all players

  • Fixed an incompatibilty issue related to steamclient.so which prevented the server from starting in some cases

  • Fixed AddInputHandler not working

  • Fixed controlling entity assignment not taking dimension into account

    • this caused weird behavior with vehicles when changing dimensions)

  • Possible fix for a server crash related to destroying vehicles

  • Possible fix for 'rubber banding' issue

  • Promoted a log message from debug to warn

We also updated some internal libraries (you shouldn't be affected by this) The server has a new internal version, we will force the usage of this version for the masterlist in a few days.

Source

Steam News / 9 August 2017

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