Full notes
Full Jupiter Junkworks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
Jupiter Junkworks changes
What a week! It's time for Jupiter Junkworks to get its first Steam update! Here comes Version 0.40.4!
Several Japanese localization fixes. ごめん!
Fixed a major issue when accessing the menu when in certain dialogue sequences.
Improvements to the gamepad cursor in menus.
Stopped gamepad cursor from double clicking, causing issues for rebinding.
Clearer instructions on continuing or skipping dialogue
Progress tracking moved to our non-demo version. This will fix a few issues but cause completion ticks (at least the ones that were working) to be reset. On the plus side, tracked high scores are in!
Various Audio balancing adjustments.
New audio in the Comm Hub.
Ryla is working 5% harder, she's doing her best!
Slight difficulty tuning.
Added a menu tablet distance option for easier reading, especially on handheld devices.
Jun is a little less sleepy.
A bunch of minor bug fixes. Mostly UI related stuff. Absolutely Grant's fault.
Thanks to everyone who has given the game a try. This is just a tiny little sample of what we have planned for the full game. We hope you enjoyed playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
