In this update4
Full notes
Full Junkyard Builder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Store
Junkyard Builder changes
The past year has been truly exceptional for us.
We want to thank everyone who has been with us during Early Access, for every single feedback, discussion on Steam, and message on Discord. We read everything, and many of these comments have had a real impact on the game's development. It's thanks to you that Junkyard Builder is where it is today.
Leaving Early Access for the full version doesn't mean we're done with it. On the contrary, we treat it as the next step. We still have a lot of ideas and plan to further develop the game in future updates.
Regarding the full release itself, we've primarily focused on improving the quality and polishing what we already have in the game. Instead of a revolution, we focused on improvements that should be noticeable in everyday gameplay:
Key changes:
- Completely rebuilt refinishing systemnow cleaning, grinding, and painting show full texture details instead of flat colors, and dirty objects have a new, more realistic look.
- Improved terrain qualityWe've added an "Anisotropic Filtering" option in the video settings, which eliminates blur and sharpens surfaces.
Improved shadows and LOD system.
Clearer textures for rusty objects.
Added sounds for machines and vehicles.
Two new cars to assemble.
New collectibles: 21plastic toy cars to find.
Minor fixes and general improvements.
All changes we made during Early Access can be viewed HERE
Junkyard Builder is currently on sale but if you would like to buy the game at an even more attractive price, you can choose something from our prepared bundli:
https://store.steampowered.com/bundlelist/3339330/Junkyard_Builder
We recommend:
Junkyard and Medieval Machines Builder
Thank you for being with us and we hope you will continue to support us in the development of Junkyard Builder.
Source
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