Full notes
Full Junk Jack update
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Repeated intro
Hello! Today we're releasing a big content patch which adds more than 250 treasures to be discovered, we call it the treasure hunt season! We also added a new end game planet named Tor which can be reached from Mykon, with lots of new monsters, equip pieces, treasures and blocks. Planets have been tweaked and should be more varied and fun to explore, we redrawn a lot of mobs and made many balance tweaks and bug fixes. We're quite satisfied with the progress made to the game and we think the game is mature enough to be released in full form on Steam, so please let us know what you think of this patch! After the release we'll continue with the updates, to improve Junk Jack even more. Happy treasure hunting! ENHANCEMENTS
What changed
- Balance
- Events
- Gameplay
- Maps
- UI and audio
- Fixes
treasure hunt season is now open! We added more than 250 unique rare treasures in chests. Happy hunting!
- new planet reachable from MykonTor! Make sure to generate a new Mykon Adventure or you won't find the new portals
planets surfaces, graphics and biomes have been revamped and are now more varied and fun to explore
many new blocks and discoverable treasures can be found on Tor
dozens of new blocks and treasures!
more than 20 new monsters!
lots of new weapons, armor and other equip pieces can be dropped from Tor monsters
10 new fish types
12 new statues
new pocket pets!
two new types of wood with their relative crafts and weapons have been added: Green and Ebony wood
new rare manufacts have been added, older ones will be converted to the newer ones
all rare weapons now have custom animation, speed and knockback values
many walking mobs have been redrawn from scratch
many new blocks, decos and objects have been added on all planets!
TWEAKS
added many missing objects and blocks to creative
each add-on has now some crafts available by default
added starter crates near the surface
tweaked ores distribution
tweaked treasures distribution tables
rebalanced food heal values
rebalanced potions heal values
tweaked mobs health and hit values
tweaked mobs bounding boxes, now they should stuck less between blocks
decreased healing potions drop chance from mobs
crates can now rarely drop iron lumps
water won't spawn floating on ground anymore
new in use symbol on objects
tweaked portal chests distribution
slightly increased crates distribution
added rare chests and pots on planets surface
removed workbench requirement for stone tools
decreased weapons drop chance from chests
increased salt and sulphur rates on some planets
decreased hard rocks distribution on planets
reduced vases on all planets
added dangerous spikes and ice on end game planets
new liquid graphics
new hurt sound!
new dirt sounds have been added
most hit sounds had their volume corrected
tweaked mobs spawn rates
import craftbook/potions from other players
added scroll wheel to changelog view
added portals Yuca -> Magmar
fixed some minor graphical glitches
BUG FIXES
fixed bug with stackable objects improperly loaded from player save
fixed sticky bullets in multiplayer on clients
fixed sticky bullets from mobs which were damaging player when unintended
fixed durability glitch which affected stacks split with shift+click
fix to music that was abruptly changing / stopping when unintended
increased silence time between songs
fixed crashes related to interaction at top of the world
fixed some small glitches in physics engine
many bugfixes and tweaks not listed here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
