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Steam News2 June 201610y ago

Junk Jack 2.9.1.5 is out!

Hello miners, it's patch day! This version adds new procedural mobs, a scalable viewport option, new potions, new spear and bow mechanics, treasures drop rate tweaks and many more features and fixes.

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Repeated intro

Hello miners, it's patch day! This version adds new procedural mobs, a scalable viewport option, new potions, new spear and bow mechanics, treasures drop rate tweaks and many more features and fixes. The new spear weapons mechanic is experimental and the whole spear graphical approach will be tweaked in the future, we're thinking about increasing their length to make them able to reach more distant positions while making them less effective for short range combat. The new procedural mob generation is experimental too, we tested it with slimes to understand the potentiality of generating different flavour of mobs by composing parts, we'll extend this feature whenever possible to other creatures if it satisfies us and especially you! The Linux version is under heavy development and we're in a good state so hopefully we'll soon release it! Have fun playing! ENHANCEMENTS

What changed

4 fixes16 additions9 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Maps
addedHello miners, it's patch day! This version adds new procedural mobs, a scalable viewport option, new potions, new spear and bow mechanics, treasures drop rate tweaks and many more features and fixes. The new spear weapons mechanic is experimental and the whole spear graphical approach will be tweaked in the future, we're thinking about increasing their length to make them able to reach more distant positions while making them less effective for short range combat. The new procedural mob generation is experimental too, we tested it with slimes to understand the potentiality of generating different flavour of mobs by composing parts, we'll extend this feature whenever possible to other creatures if it satisfies us and especially you! The Linux version is under heavy development and we're in a good state so hopefully we'll soon release it! Have fun playing! ENHANCEMENTS
addedAdded an option to scale the whole game viewport
addedAdded a Treasure collection to track your rare treasures
addedAdded 4 Equip collections to track your fancy equips
changedHealth bars of creatures are now visible also on clients
addedAdded Ninja Potion which alters throw speed and power

Junk Jack changes

addedHello miners, it's patch day! This version adds new procedural mobs, a scalable viewport option, new potions, new spear and bow mechanics, treasures drop rate tweaks and many more features and fixes. The new spear weapons mechanic is experimental and the whole spear graphical approach will be tweaked in the future, we're thinking about increasing their length to make them able to reach more distant positions while making them less effective for short range combat. The new procedural mob generation is experimental too, we tested it with slimes to understand the potentiality of generating different flavour of mobs by composing parts, we'll extend this feature whenever possible to other creatures if it satisfies us and especially you! The Linux version is under heavy development and we're in a good state so hopefully we'll soon release it! Have fun playing! ENHANCEMENTS
addedAdded an option to scale the whole game viewport
addedAdded a Treasure collection to track your rare treasures
addedAdded 4 Equip collections to track your fancy equips
changedHealth bars of creatures are now visible also on clients
  • Added an option to scale the whole game viewport

  • Added a Treasure collection to track your rare treasures

  • Added 4 Equip collections to track your fancy equips

  • Health bars of creatures are now visible also on clients

  • Added Ninja Potion which alters throw speed and power

  • Added Wrestler Potion which enhances damage but slows your attack

  • Some weapons had their strength tweaked

  • Cave systems can now be found in the surface of every planet

  • New procedural flowers added underground on all planets

  • More than 40 new slimes different for each planet

  • New king slime mobs!

  • New engine which adds different parts to mobs has been added!

  • Slimes can now have different features on their body according to the planet

  • New craftable orange torch

  • New craftable slingshot which throws tiny rocks

  • Changed ranged weapon mechanics, now each weapon has a different delay between successive throw

  • Changed spear weapon mechanics, now they follow the mouse and their attack points in the direction of the weapon instead that just swinging

  • Added custom throw animation for arrows

MINOR TWEAKS

  • Each slime type has its own unique behavior

  • Tweaked treasures drop rates on all planets

  • Tweaked chest treasures drop rate

  • Tweaked portal chests spawn rate

  • Tweaked crates seeds drop rate

  • Some caves now contain vines which you can use to hang on

  • Small graphical fixes to equip pieces

  • Skeleton bomber will now throw bombs less often

  • Added back skeleton bomber to spawn groups

BUG FIXES

  • Fixed a bug which cause abrupt interruption of sound or weather effects when many sounds were playing at the same time

  • Fixed a bug which could cause crashes when using Potion of Invisibility with shooter mob

  • Fixed missing blocks from mini map

  • Fixed incorrect iron armor chest speed tooltip

Source

Steam News / 2 June 2016

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