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Steam News13 October 20258mo ago

Security Update Patch 0.2.1:399

Updated Unity version due to a security issue on older versions of the engine. Unity recently notified developers about a potential security issue with all older versions of their engine, so we have updated the version

Full notes

Full JUMP KING QUEST update

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What changed

2 fixes0 additions1 change0 removals
  • Security
  • Fixes
  • Gameplay
fixedUpdated Unity version due to a security issue on older versions of the engine. Unity recently notified developers about a potential security issue with all older versions of their engine, so we have updated the version we build the game on to a patched release from Unity where this issue is fixed. For more details, read the post from Unity: https://unity.com/security/sept-2025-01
fixedFrame drops that occurred when entering a new area and unloading the previous one have been fixed. The unloading of assets now properly occurs during the load-screen instead of afterward.
changedMemory management improvements; some objects which were not properly unloaded are now correctly released from memory. In our experience, even after these fixes, some frame drops/lag can still start to occur after moving through multiple areas during extended sessions of play. We are looking to improve this further in the future, but in the meantime a workaround is to return to main menu and continue from there once you encounter lag-spikes/freezes.

JUMP KING QUEST changes

fixedUpdated Unity version due to a security issue on older versions of the engine. Unity recently notified developers about a potential security issue with all older versions of their engine, so we have updated the version we build the game on to a patched release from Unity where this issue is fixed. For more details, read the post from Unity: https://unity.com/security/sept-2025-01
fixedFrame drops that occurred when entering a new area and unloading the previous one have been fixed. The unloading of assets now properly occurs during the load-screen instead of afterward.
changedMemory management improvements; some objects which were not properly unloaded are now correctly released from memory. In our experience, even after these fixes, some frame drops/lag can still start to occur after moving through multiple areas during extended sessions of play. We are looking to improve this further in the future, but in the meantime a workaround is to return to main menu and continue from there once you encounter lag-spikes/freezes.
  • Updated Unity version due to a security issue on older versions of the engine. Unity recently notified developers about a potential security issue with all older versions of their engine, so we have updated the version we build the game on to a patched release from Unity where this issue is fixed. For more details, read the post from Unity: https://unity.com/security/sept-2025-01

  • Frame drops that occurred when entering a new area and unloading the previous one have been fixed. The unloading of assets now properly occurs during the load-screen instead of afterward.

  • Memory management improvements; some objects which were not properly unloaded are now correctly released from memory. In our experience, even after these fixes, some frame drops/lag can still start to occur after moving through multiple areas during extended sessions of play. We are looking to improve this further in the future, but in the meantime a workaround is to return to main menu and continue from there once you encounter lag-spikes/freezes.

Source

Steam News / 13 October 2025

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