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Steam News11 June 20242y ago

Jump Adventures is now Open Source!

“The game's source code repository will also be available in the coming days…” Welp, that aged poorly. Hello!

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0 fixes0 additions1 change0 removals
  • Fixes
changedMy original plan was to make it easy for anyone to build it, hence why such a long delay. I encountered many issues related to my sub-optimal C# project setup, which makes the built game’s assembly broken. I really wanted to have a way to build the game from source without requiring native third-party dependencies. This is something I'm working to fix for 1.1.

Jump Adventures changes

changedMy original plan was to make it easy for anyone to build it, hence why such a long delay. I encountered many issues related to my sub-optimal C# project setup, which makes the built game’s assembly broken. I really wanted to have a way to build the game from source without requiring native third-party dependencies. This is something I'm working to fix for 1.1.

“The game's source code repository will also be available in the coming days…”

Welp, that aged poorly.

Hello!

It's been almost two months since the game was released, and as promised, I've published the game's source code on GitHub, available here!

My original plan was to make it easy for anyone to build it, hence why such a long delay. I encountered many issues related to my sub-optimal C# project setup, which makes the built game’s assembly broken. I really wanted to have a way to build the game from source without requiring native third-party dependencies. This is something I'm working to fix for 1.1.

For now, the source code is only viable as a reference for any reverse engineers out there, or just people who are interested in how certain things are implemented. Regardless, I hope the source code will be useful to you!

Happy tinkering! Daniel.

Source

Steam News / 11 June 2024

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