Full notes
Full Jump Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
New patch is now available to download. It focuses on improving stability on older hardware and other small fixes and quality of life additions.
Changes:
Added background shader precompiler, reducing occurrence of hiccups and freezes during gameplay.
Added an FPS counter that can be toggled by pressing F1.
Added a shortcut that disables all translations (SHIFT + F10), to help with localization. WARNING: the game has to be restarted to recover them!
Slightly updated spike hurt sound.
Updated localizations.
Fixes:
Fixed timer restarting after unpausing when the game is over.
Fixed player sprite glitching out on very low framerates.
Fixed timer not stopping after quitting to menu from level complete screen.
Fixed memory leaks in player-related code.
This will *hopefully* be the last patch for 1.0. See you in 1.1!
Source
Changelog.gg summarizes and formats this update. How we read updates.
