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Steam News5 December 20205y ago

New update: v2.01 has arrived!

Yes, already a new update! Well, I had a handful of bug fixes and some thing I liked to tweak as soon as possible, so here it is! Biggest changes are the update ice slipping mechanics.

In this update1

Full notes

Full Juiced! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedYes, already a new update! Well, I had a handful of bug fixes and some thing I liked to tweak as soon as possible, so here it is!
addedAnother new feature is jumping from a hang bar, throwing a weapon, then re-landing on the bar. Especially useful in level 3.
addedAlso added something that was missing for a while now: an idle animation! Check it out! Be sure to have some hats or masks unlocked first though.
fixedFind out what's new and don't forget to leave a review!Reduced load times for languages -Added idle “animation” -Completely reworked ice platform mechanics. Now more natural and less annoying. -You can now re-land on a hang bar right after you’ve used a weapon -Made lvl 4 trees brighter for they were hard to see on screens with low brightness -Camera position moved more to the right for the lvl 5 ice skate levels (easier to see what lies ahead) -Small changes to lvl 2 and 5 -Made Lizard boss in Epilogue a tiny bit easier -Small changes to some sprites -[Bug fix] Starman in lvl 11 would sometimes not bounce -[Bug fix] Fixed also for lvl 11: Could lose health once after emerging from sucking tube while being Juiced -[Bug fix] After lvl 4 Witch boss you could walk off screen, resulting in instant death at the start of lvl 5 -[Bug fix] In level 5, ice machine room, throwing Penguins in some places could softlock the game -[Bug fix] Horizontal speed for up throwing Claw traps, Dogs or Bombs was set too low -[Bug fix] Rabbit getting stuck in walls while transforming after trapped by claw trap -[Bug fix] Switching languages during the tutorial resulted in scrambled hint boxes -[Bug fix] Witch boss could also be hit by anvil on upper flight

Juiced! changes

addedYes, already a new update! Well, I had a handful of bug fixes and some thing I liked to tweak as soon as possible, so here it is!
addedAnother new feature is jumping from a hang bar, throwing a weapon, then re-landing on the bar. Especially useful in level 3.
addedAlso added something that was missing for a while now: an idle animation! Check it out! Be sure to have some hats or masks unlocked first though.
fixedReduced load times for languages -Added idle “animation” -Completely reworked ice platform mechanics. Now more natural and less annoying. -You can now re-land on a hang bar right after you’ve used a weapon -Made lvl 4 trees brighter for they were hard to see on screens with low brightness -Camera position moved more to the right for the lvl 5 ice skate levels (easier to see what lies ahead) -Small changes to lvl 2 and 5 -Made Lizard boss in Epilogue a tiny bit easier -Small changes to some sprites -[Bug fix] Starman in lvl 11 would sometimes not bounce -[Bug fix] Fixed also for lvl 11: Could lose health once after emerging from sucking tube while being Juiced -[Bug fix] After lvl 4 Witch boss you could walk off screen, resulting in instant death at the start of lvl 5 -[Bug fix] In level 5, ice machine room, throwing Penguins in some places could softlock the game -[Bug fix] Horizontal speed for up throwing Claw traps, Dogs or Bombs was set too low -[Bug fix] Rabbit getting stuck in walls while transforming after trapped by claw trap -[Bug fix] Switching languages during the tutorial resulted in scrambled hint boxes -[Bug fix] Witch boss could also be hit by anvil on upper flight

Yes, already a new update! Well, I had a handful of bug fixes and some thing I liked to tweak as soon as possible, so here it is!

Biggest changes are the update ice slipping mechanics. Now they feel more natural and less annoying.

Another new feature is jumping from a hang bar, throwing a weapon, then re-landing on the bar. Especially useful in level 3.

Also added something that was missing for a while now: an idle animation! Check it out! Be sure to have some hats or masks unlocked first though.

Find out what's new and don't forget to leave a review!

All changes in v2.01:

-Reduced load times for languages -Added idle “animation” -Completely reworked ice platform mechanics. Now more natural and less annoying. -You can now re-land on a hang bar right after you’ve used a weapon -Made lvl 4 trees brighter for they were hard to see on screens with low brightness -Camera position moved more to the right for the lvl 5 ice skate levels (easier to see what lies ahead) -Small changes to lvl 2 and 5 -Made Lizard boss in Epilogue a tiny bit easier -Small changes to some sprites -[Bug fix] Starman in lvl 11 would sometimes not bounce -[Bug fix] Fixed also for lvl 11: Could lose health once after emerging from sucking tube while being Juiced -[Bug fix] After lvl 4 Witch boss you could walk off screen, resulting in instant death at the start of lvl 5 -[Bug fix] In level 5, ice machine room, throwing Penguins in some places could softlock the game -[Bug fix] Horizontal speed for up throwing Claw traps, Dogs or Bombs was set too low -[Bug fix] Rabbit getting stuck in walls while transforming after trapped by claw trap -[Bug fix] Switching languages during the tutorial resulted in scrambled hint boxes -[Bug fix] Witch boss could also be hit by anvil on upper flight

Source

Steam News / 5 December 2020

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