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Steam News17 November 20205y ago

V2.00 is live! Check out what's new...

Finally, version 2.00 is live! 6 languages added This adds SIX new languages to the game: French, German, Russian, Polish, Brazilian Portuguese and Simplified Chinese.

In this update5

Full notes

Full Juiced! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions0 changes0 removals
  • UI and audio
  • Store
  • Fixes
  • Performance
  • Gameplay
added6 languages addedThis adds SIX new languages to the game: French, German, Russian, Polish, Brazilian Portuguese and Simplified Chinese. On top of the already available English, Dutch and Spanish languages, there's a big chance you can now play the game in your native language!
addedNew artworkAfter purchasing a drawing tablet I'm finally able to make more professional looking art. Hence the new and improved artwork visible on this Steam page.
addedImproved gamepad controlsGamepad controls were edited to be more consistent with the Nintendo Switch controls: Weapon switching is now mapped to the shoulder buttons, so you can switch both forward AND backward. Also a new "interact" button is used for items, vending machines, doors, etc. instead of moving the joystick "up" and "down". Of course, all buttons are remappable.
addedOther features:A much requested feature: You can now look down by holding the down button! I also added some small platform features to the Prologue Moon Temple part, to make the first part a little bit more interesting.
fixedLots of bug fixes:Furthermore, the following bugs were fixed:
fixedLots of bug fixes:[Bug fix] fixed broken Steam site link -[Bug fix] A vending machine in lvl 8 sold strange unusable magnet item (which can now also be discarded if owned) -[Bug fix] Could lose health once after emerging from sucking tube while being Juiced -[Bug fix] Juiced meter was not reset before final final boss fight, sometimes resulting in very quick victory -[Bug fix] If a cutscene was triggered while activating Juiced it was impossible to get Juiced again -[Bug fix] Game crash if a slime was killed right before being eaten by another slime -[Bug fix] Guard Beardmen were killable by forcefield weapon -[Bug fix] Guard Beardmen duo not running away from Eater simultaneously -[Bug fix] Seed item getting stuck on your head after boss lvl 1 -[Bug fix] Claw trap sometimes forced enemies through walls -[Bug fix] Force cannon bullets immediately destroyed when fired near a wall instead of just bouncing off -[Bug fix] Sometimes Android version would default with gamepad controls instead of touch screen -[Bug fix] Pausing at the wrong moment could cause the game to crash -Lots of smaller bug fixes and tweaks

Juiced! changes

addedThis adds SIX new languages to the game: French, German, Russian, Polish, Brazilian Portuguese and Simplified Chinese. On top of the already available English, Dutch and Spanish languages, there's a big chance you can now play the game in your native language!
addedAfter purchasing a drawing tablet I'm finally able to make more professional looking art. Hence the new and improved artwork visible on this Steam page.
addedGamepad controls were edited to be more consistent with the Nintendo Switch controls: Weapon switching is now mapped to the shoulder buttons, so you can switch both forward AND backward. Also a new "interact" button is used for items, vending machines, doors, etc. instead of moving the joystick "up" and "down". Of course, all buttons are remappable.
addedA much requested feature: You can now look down by holding the down button! I also added some small platform features to the Prologue Moon Temple part, to make the first part a little bit more interesting.
fixedFurthermore, the following bugs were fixed:

Finally, version 2.00 is live!

6 languages added

This adds SIX new languages to the game: French, German, Russian, Polish, Brazilian Portuguese and Simplified Chinese. On top of the already available English, Dutch and Spanish languages, there's a big chance you can now play the game in your native language!

New artwork

After purchasing a drawing tablet I'm finally able to make more professional looking art. Hence the new and improved artwork visible on this Steam page.

Improved gamepad controls

Gamepad controls were edited to be more consistent with the Nintendo Switch controls: Weapon switching is now mapped to the shoulder buttons, so you can switch both forward AND backward. Also a new "interact" button is used for items, vending machines, doors, etc. instead of moving the joystick "up" and "down". Of course, all buttons are remappable.

Other features:

A much requested feature: You can now look down by holding the down button! I also added some small platform features to the Prologue Moon Temple part, to make the first part a little bit more interesting.

Lots of bug fixes:

Furthermore, the following bugs were fixed:

-[Bug fix] fixed broken Steam site link -[Bug fix] A vending machine in lvl 8 sold strange unusable magnet item (which can now also be discarded if owned) -[Bug fix] Could lose health once after emerging from sucking tube while being Juiced -[Bug fix] Juiced meter was not reset before final final boss fight, sometimes resulting in very quick victory -[Bug fix] If a cutscene was triggered while activating Juiced it was impossible to get Juiced again -[Bug fix] Game crash if a slime was killed right before being eaten by another slime -[Bug fix] Guard Beardmen were killable by forcefield weapon -[Bug fix] Guard Beardmen duo not running away from Eater simultaneously -[Bug fix] Seed item getting stuck on your head after boss lvl 1 -[Bug fix] Claw trap sometimes forced enemies through walls -[Bug fix] Force cannon bullets immediately destroyed when fired near a wall instead of just bouncing off -[Bug fix] Sometimes Android version would default with gamepad controls instead of touch screen -[Bug fix] Pausing at the wrong moment could cause the game to crash -Lots of smaller bug fixes and tweaks

That's it!

Enjoy the game and don't forget to leave a review!

Source

Steam News / 17 November 2020

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