Full notes
Full Journey Of Rune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Journey Of Rune changes
Fixes • Fixed an issue where the game would crash when enemies entered combat from excessively long distances. • Fixed the problem where multiple enemies could not enter combat simultaneously. • Addressed several other minor issues. - Optimizations • Adjusted armor-related calculation methods and values to better align combat pacing and skill damage with expectations. • Improved map visual performance. - Known Issues • Characters may occasionally become unable to move during gameplay. In most cases, this can be resolved by clicking the "Return to Camp" button or saving and reloading the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
