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Steam News14 March 20263mo ago

Alpha Branch Update

These changes are now available in the alpha branch. Note that they should also be rolled into the beta and release branches in the near future.

In this update1

Full notes

Full Journey Express update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
  • Balance
addedThese changes are now available in the alpha branch .
changedNote that they should also be rolled into the beta and release branches in the near future.
addedChangesExploration FIX - Doe didn't have proper collision with projectiles FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI IMPROVEMENT - Make the new vegetation system look better in the forest biome
changedChangesTravel FIX - Achievement for traveling in tundra was not firing correctly in most cases BALANCE - Reduce frequency of traveling salesman event BALANCE - Adjust payout value generation for all contracts There will be more variety now in cash/rep payouts as the contract will more heavily weight the number of party members and the destination
addedChangesGeneral FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation

Journey Express changes

addedThese changes are now available in the alpha branch .
changedNote that they should also be rolled into the beta and release branches in the near future.
addedExploration FIX - Doe didn't have proper collision with projectiles FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI IMPROVEMENT - Make the new vegetation system look better in the forest biome
changedTravel FIX - Achievement for traveling in tundra was not firing correctly in most cases BALANCE - Reduce frequency of traveling salesman event BALANCE - Adjust payout value generation for all contracts There will be more variety now in cash/rep payouts as the contract will more heavily weight the number of party members and the destination
addedGeneral FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation

These changes are now available in the alpha branch.

Note that they should also be rolled into the beta and release branches in the near future.

The default release branch is recommended if you would prefer to play a more stable build.

Changes

  • Exploration

    • FIX - Doe didn't have proper collision with projectiles

    • FIX - OOB borders in mountains biome didn't have correct tag set to pop the turn back UI

    • IMPROVEMENT - Make the new vegetation system look better in the forest biome

  • Travel

    • FIX - Achievement for traveling in tundra was not firing correctly in most cases

    • BALANCE - Reduce frequency of traveling salesman event

    • BALANCE - Adjust payout value generation for all contracts

      • There will be more variety now in cash/rep payouts as the contract will more heavily weight the number of party members and the destination

  • General

    • FIX - Event UI would show behind Explorer's Guild conversation UI if coming back to main menu from traveling and you hadn't gone to the EG yet

    • IMPROVEMENT - Polish a lot of the main menu pages and prompts with better button sprites and sound effects

    • FEATURE - Added a title to the main status page within the main menu that changes over time based on reputation

Source

Steam News / 14 March 2026

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