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Full Joker Madness π update
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Repeated intro
Hey! I'm a solo developer building Joker Madness, and I want to tell you about the game launching in Early Access on April 14!
What changed
- Store
- Gameplay
Joker Madness π changes
In one sentence: it's a card duel built on poker hands, where 50+ jokers turn every match into controlled chaos.
How it works
You and the AI take turns drawing cards from a single shared 54-card deck. The goal is to score more points. Points come from card values and poker hand bonuses: pairs, three-of-a-kinds, straights, flushes, full houses, and beyond.
Here's the catch: before every match there's a joker draft. You and the AI take turns picking jokers that stay active for the ENTIRE game. And most of them hit both players. Between rounds you can spend earned points on card upgrades in the shop. But⦠upgrades and downgrades usually affect both hands!
50+ jokers β that's a lot of chaos
Every joker breaks the rules in its own way. Kill Ace zeroes out all aces for both players. Boost 2 doubles all twos. Suit jokers add or subtract points from an entire suit. And special jokers are a whole different story: Romeo & Juliet grant a bonus if the Jack and Queen end up in the same hand. Executioner kills 2 random enemy cards. Kill Combo cancels ALL combinations for both players.
Every round β a different set of jokers, a different strategy.
Every card is a dilemma
Each turn you're offered 2 cards from the deck. You take one. The other goes to your opponent. You see their cards, they see yours β no bluffing, pure strategy. Sometimes it's better to take a weak card yourself so the strong one doesn't go to your rival.
Shop and inflation
Between rounds there's a shop where you can buy new jokers with earned points. But prices rise with every purchase β that's the Stonks inflation system. Mindless shopping means you won't be able to afford anything by the end of the match. Then again, neither will your opponent.
Quick matches
One game takes 5β15 minutes. Jump in, play, get satisfaction. Or rage. Or both.
When?
April 14, 2026 β Early Access. Add it to your wishlist so you don't miss it. It genuinely helps a small solo developer.
Source
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