In this update9
Full notes
Full JoJo's Bizarre Adventure: All-Star Battle R update
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What changed
- Balance
- UI and audio
- Store
- Gameplay
- Fixes
JoJo's Bizarre Adventure: All-Star Battle R changes
Thank you for playing JoJo’s Bizarre Adventure: All-Star Battle R.
General Updates
■ Additional Attacks on Downed Opponents
The amount of damage when attacking a downed opponent has been adjusted (reduced).
To correct the difference in damage from consecutive moves between characters with and without Additional Attacks on Downed Opponents. *If the hit is made to hit a character who is not down, the damage will be the same as before.
■ Trap Commands
When avoiding traps with Stylish Guard, some command moves remained in effect, so they have been changed to disappear. ・Old Joseph Joester: Coal Tar(↓↙← + ATK) ・Pet Shop: Screech!(↓↘→ + ATK) ・Kosaku Kawajiri: This pebble is a bomb!!(↓↓ + ATK) *Explosions will occur. ・Trish Una: I've turned it soft!(↓↓ + ATK) ・Gyro Zeppelli: Scan(↓↘→ + Style button)
To adjust battle balance, the effects of the following command moves have been adjusted so that when they are avoided with the Stylish Guard, the effects of the following command moves disappear.
■ Some Characters Dodge
The activation time for dodge has been standardized for all characters. ・Pet Shop ・Iggy ・Hol Horse ・Giorno Giovanna (while Golden Wind Requiem) ・Gyro Zeppeli (while Mounted) ・Diego Brando (while Mounted)
To adjust battle balance, the length of the Stylish Guard has been changed for the following characters.
■ Restoration/Revive skills
Change the internal processing of Specials which revive by consuming HH gauge.
To correct a bug that caused inability to progress.
■ Bind skills
Changed handling of Bind skills that hit while landing on the ground from the air.
To correct a bug that caused the same behavior as a hit while landing on the ground.
Character Updates
Jonathan Joestar
■ Command attack: The Sword of Luck and Pluck
Sped up the attack’s start-up.
Increased knockback.
Strengthened in middle attack and make it easier to use in combos and in scrambles.
Dio Brando
■ Special attack: And punch straight through!
Extended the hitbox.
To solve the phenomenon that some characters do not HIT.
Will A. Zeppeli
■ Command attack: Tornado Overdrive
Decreased the limit number of hits when opponent is down.
Increased the attack’s damage.
Due to the high number of HITs against downed opponents. Also, with the above adjustment, the damage from combos and scrambles will be adjusted so that the damage is not reduced too much.
Joseph Joestar
■ Command attack: Crack the Cap
Slowed down the guaranteed timing of the outbreak of the projectiles.
To correct the discrepancy of the appearance.
Wamuu
■ Command attack: Wind Mode
Removed the invincible for some skills: ・Noriaki Kakyoin: You're already in my grasp! ・Iggy: DIO Doppelganger ・Koichi Hirose: I'll never forgive you! ・Yukako Yamagishi:I'll drag you if I have to. ・Bruno Bucciarati:Saw it coming miles away! ・Johnny Joestar: Chumimin! ・Johnny Joestar:Who'll be the sacrifice? ・Funny Valentine:A gift from the other side.
The phenomenon where it was possible to disable non projectile techniques has been resolved.
■ Special attack: Your weakness: Throat and lungs!
Sped up the behavior.
Changed to make it easier to use in combos and in scrambles.
Kars
■ Command: Cruel and beautiful violence!
Decreased active frames.
Increased recovery time.
Adjusted blowback.
Increased knockback.
The balance was adjusted because the gap at the time of attack was small and it was easy to create an advantageous situation.
■ Special attack: Light Mode
Sped up the behavior.
Changed to make it easier
Source
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