Features: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New t
Full notes
Full Jetball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
UI and audio
Server
addedFeatures: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)
fixedBug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)
Jetball changes
addedFeatures: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)
fixedBug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)
Features:
New slide ability
gain momentum sliding down hills
carve to adjust direction
(and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)
Bug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)