HomeGamesUpdatesPricingMethodology
Steam News10 July 20205y ago

Build 0.7.1.24.3 is now live

Features: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New t

Full notes

Full Jetball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • UI and audio
  • Server
addedFeatures: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)
fixedBug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)

Jetball changes

addedFeatures: - New slide ability - gain momentum sliding down hills - carve to adjust direction (and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)
fixedBug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)

Features:

  • New slide ability
  • gain momentum sliding down hills
  • carve to adjust direction

(and of course you can still jump ski too) - New slide effect that kicks up sparks and dust at your feet while sliding - New throw and slap animations (players holding throw visibly have their hands "cocked" behind their heads) - New vchat animations (emotes) - New grass that bends at player's feet - New map "Playdium" - New weapon reticles - Added a disc launcher muzzle fire effect - Added a bullet "whizzing" sound - Unreal Engine Update 4.24.3 (latest stable)

Bug Fixes - Fixed muzzle fire not showing for others in multiplayer - Fixed spike gun reload and continue to fire bug in MP - Holding zoom now adjusts for mouse sensitivity (mouse became overly sensitive before) - Fixed a walking bug where you walked faster uphill (nobody noticed cause nobody walks in Jetball)! - Much improved projectile replication (jitter is rare now). - Restored demo playback / recordings and made various improvements like pausing with mouse wheel - Server waits for player connections (newly joined game should start from countdown)

Source

Steam News / 10 July 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.