Full notes
Full Jet Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Compatibility
- Gameplay
- Maps
- UI and audio
Jet Rush changes
Numerous performance updates. This includes shaders and models.
All UI menu systems are up to date in terms of visuals, design and functionality. (Full controller support has been added)
Dear Frosty, You can now press B on the controller to go back a menu <3
Added many actors such as the new "WaterBomb". I wouldn't touch it…
More work has been done to the "BoatCannon".
Cups A, B and C are fully playable. Cup A is the best example of the game. Cups B and C are nearing "done". Specifically, the "Deep River" map is playable but does not have anything but checkpoints.
Checkpoint system has been overhauled and provides a lot more information when completing a race.
Boat performance has been updated. We are looking for feedback on how this feels. Don't hesitate to join us in Discord!
Buoyancy performance updates have been added to all actors using this.
Ambient sounds have been updated to reflect the water and environment better.
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Known Bug: ALL materials (shaders) are using an experimental setting. This drastically impacts the overall performance. We will continue to keep monitoring.
Source
Changelog.gg summarizes and formats this update. How we read updates.
