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Steam News25 June 20206y ago

New Lighting! Wormy 10X Size Modifier! & tons more!

This is a HUGE update! Lots of new experimental features that have been in beta for a while now, along with some new features just recently added.

Full notes

Full Jet Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • Server
  • Fixes
addedThis is a HUGE update! Lots of new experimental features that have been in beta for a while now, along with some new features just recently added.
addedNEW LIGHTING: By combining traditional volumetric lighting with a new radical technique of baking thousands of low-poly light rays into the world, the lighting in Jet Island looks awesome! The underground boss fights feel brand new with the changes made to the lighting system.
changedMULTIPLAYER HIGH-SPEED HIGH-FIVES: Players requested the ability to high-five in multiplayer. But that wasn't good enough for Jet Island. A completely custom mathmatical formula has been contructed to be able to detect crossing motion vectors to detect high-fives at speeds of over 10,000mph!!! Now when you high-five a friend in multiplayer, the game will tell you the speed of you high-five relative to the other player's speed to yours. It also tracks your highest speed high-five high-score!
changedEXTREME SPIN MODE IMPROVED PHYSICS: Surprisingly you all love extreme spin mode! You are all crazy, and that's awesome! Now the physics in extreme spin mode have been fine tuned to be even more realistic and loopty-loops work awesome now!
fixedFEET TRACKING MODE: For those with feet trackers, you can now have the hoverboard attached to your feet! You can steer and carve as if you were riding a real snowboard! You can also kick your feet and do flip tricks with the hoverboard! (This mode might be currently bugged, I'll have it fixed in an update very soon)
changedIMPROVED MOVING PLATFORM PHYSICS: A complete physics overhaul has been done in the name of improving the physics even further. Moving platforms feel even more smooth and your body colliding against walls feel just a tiny bit more realistic!

Jet Island changes

addedThis is a HUGE update! Lots of new experimental features that have been in beta for a while now, along with some new features just recently added.
addedNEW LIGHTING: By combining traditional volumetric lighting with a new radical technique of baking thousands of low-poly light rays into the world, the lighting in Jet Island looks awesome! The underground boss fights feel brand new with the changes made to the lighting system.
changedMULTIPLAYER HIGH-SPEED HIGH-FIVES: Players requested the ability to high-five in multiplayer. But that wasn't good enough for Jet Island. A completely custom mathmatical formula has been contructed to be able to detect crossing motion vectors to detect high-fives at speeds of over 10,000mph!!! Now when you high-five a friend in multiplayer, the game will tell you the speed of you high-five relative to the other player's speed to yours. It also tracks your highest speed high-five high-score!
changedEXTREME SPIN MODE IMPROVED PHYSICS: Surprisingly you all love extreme spin mode! You are all crazy, and that's awesome! Now the physics in extreme spin mode have been fine tuned to be even more realistic and loopty-loops work awesome now!
fixedFEET TRACKING MODE: For those with feet trackers, you can now have the hoverboard attached to your feet! You can steer and carve as if you were riding a real snowboard! You can also kick your feet and do flip tricks with the hoverboard! (This mode might be currently bugged, I'll have it fixed in an update very soon)

This is a HUGE update! Lots of new experimental features that have been in beta for a while now, along with some new features just recently added.

SUPER WORMY: With this modifier, the flying boss in the sky is now 10X bigger! That makes him nearly larger that the world itself! Tremble as this massive creature engulfs the entire sky! I honestly can describe it. You really have to see the massive size of this boss in VR!

(comment below if you can beat Super Wormy! I think it's possible, but he's so massive I think it would be pretty hard!)

NEW LIGHTING: By combining traditional volumetric lighting with a new radical technique of baking thousands of low-poly light rays into the world, the lighting in Jet Island looks awesome! The underground boss fights feel brand new with the changes made to the lighting system.

MULTIPLAYER HIGH-SPEED HIGH-FIVES: Players requested the ability to high-five in multiplayer. But that wasn't good enough for Jet Island. A completely custom mathmatical formula has been contructed to be able to detect crossing motion vectors to detect high-fives at speeds of over 10,000mph!!! Now when you high-five a friend in multiplayer, the game will tell you the speed of you high-five relative to the other player's speed to yours. It also tracks your highest speed high-five high-score!

ARMS: No more floaty hands!

EXTREME SPIN MODE IMPROVED PHYSICS: Surprisingly you all love extreme spin mode! You are all crazy, and that's awesome! Now the physics in extreme spin mode have been fine tuned to be even more realistic and loopty-loops work awesome now!

FEET TRACKING MODE: For those with feet trackers, you can now have the hoverboard attached to your feet! You can steer and carve as if you were riding a real snowboard! You can also kick your feet and do flip tricks with the hoverboard! (This mode might be currently bugged, I'll have it fixed in an update very soon)

IMPROVED MOVING PLATFORM PHYSICS: A complete physics overhaul has been done in the name of improving the physics even further. Moving platforms feel even more smooth and your body colliding against walls feel just a tiny bit more realistic!

Other updates: -Mute microphone in multiplayer option (Also currently bugged. Will fix very soon.) -Performance optimizations -New water! -Small bug fixes

Source

Steam News / 25 June 2020

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