In this update4
Full notes
Full Jerma's Big Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
Jerma's Big Adventure changes
Attention Jermamites
The ultimate Jerma-related gamer challenge is out NOW. After completing the game once, you can now play the hardcore, remixed version of the game called PSYCHO mode. Select PSYCHO as the Game Mode within the New Game screen on the main menu to try it out!
(The New Game screen is accessible after beating the game at least once)
v1.2 Change Log
Psycho Mode
A remixed version of all the levels seen in the normal game
Reworked enemy AI (especially with raptors) that are more aggressive and reactive than before
A variety of visual and environmental changes
Two new achievements!
A new, single ending for completing PSYCHO mode
No tutorials and very few cutscenes, only gamer time
Jerma wears sunglasses
Pain
General Changes/Fixes
When Jerma is ducked and on the ground with an enemy above him, releasing the duck button will bounce enemies up into the air
When Jerma is ducked with a box above him, releasing the duck button will destroy all boxes blocking him from getting back up
The in-game timer now stops during ALL cutscenes in the game. The in-game timer now will only count time where
Projectiles should hopefully be more consistent at lower-frame rates and projectiles should no longer occasionally explode immediately after hitting them
Jerma can't swing his bat while shocked now
Also, check out the two new achievements!
PSYCHO Finish a PSYCHO stream
GOLDEN JEX Beat PSYCHO mode without dying or resetting from a checkpoint once
Join the discord to get updates, report bugs, and talk about the game: https://discord.com/invite/gnKWbCxZeg
Behind-the-scenes video
With PSYCHO mode released, I'll now be making a behind-the-scenes video explaining why and how I made this game. It'll be released on my youtube channel: youtube.com/worblir
Source
Changelog.gg summarizes and formats this update. How we read updates.
